diff options
author | Bastien Montagne <montagne29@wanadoo.fr> | 2018-06-06 17:25:28 +0300 |
---|---|---|
committer | Bastien Montagne <montagne29@wanadoo.fr> | 2018-06-06 17:25:28 +0300 |
commit | bb7202495a289370fe39a9aaeebf8d21fa7d357c (patch) | |
tree | a7fd7b43a423ee3bc5fd106bba9a98a52de76262 /source/blender/collada/ArmatureExporter.h | |
parent | 19d651ca9a694f556c76a09c2822b81ae1dc18a5 (diff) | |
parent | 48e871ab1d57ef2e95047b2be5718cee5d3cefe6 (diff) |
Merge branch 'master' into blender2.8
Conflicts:
source/blender/collada/ArmatureExporter.cpp
source/blender/collada/ArmatureExporter.h
source/blender/collada/DocumentExporter.cpp
source/blender/collada/DocumentExporter.h
source/blender/collada/SceneExporter.cpp
source/blender/collada/SceneExporter.h
source/blender/collada/collada.cpp
source/blender/collada/collada.h
source/blender/editors/armature/armature_edit.c
source/blender/editors/armature/editarmature_retarget.c
source/blender/editors/armature/pose_transform.c
source/blender/editors/include/ED_armature.h
source/blender/editors/include/ED_object.h
source/blender/editors/include/ED_screen.h
source/blender/editors/io/io_collada.c
source/blender/editors/object/object_transform.c
source/blender/editors/screen/screen_edit.c
source/blender/editors/screen/screen_ops.c
source/blender/windowmanager/intern/wm.c
source/blender/windowmanager/intern/wm_files.c
source/blender/windowmanager/intern/wm_window.c
source/blenderplayer/bad_level_call_stubs/stubs.c
Diffstat (limited to 'source/blender/collada/ArmatureExporter.h')
-rw-r--r-- | source/blender/collada/ArmatureExporter.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/collada/ArmatureExporter.h b/source/blender/collada/ArmatureExporter.h index 17c02d637e8..7efa8b70e43 100644 --- a/source/blender/collada/ArmatureExporter.h +++ b/source/blender/collada/ArmatureExporter.h @@ -60,7 +60,7 @@ public: ArmatureExporter(COLLADASW::StreamWriter *sw, const ExportSettings *export_settings); // write bone nodes - void add_armature_bones(struct Depsgraph *depsgraph, Object *ob_arm, Scene *sce, SceneExporter *se, + void add_armature_bones(bContext *C, struct Depsgraph *depsgraph, Object *ob_arm, Scene *sce, SceneExporter *se, std::list<Object *>& child_objects); bool add_instance_controller(Object *ob); @@ -85,7 +85,7 @@ private: // Scene, SceneExporter and the list of child_objects // are required for writing bone parented objects - void add_bone_node(struct Depsgraph *depsgraph, Bone *bone, Object *ob_arm, Scene *sce, SceneExporter *se, + void add_bone_node(bContext *C, struct Depsgraph *depsgraph, Bone *bone, Object *ob_arm, Scene *sce, SceneExporter *se, std::list<Object *>& child_objects); void add_bone_transform(Object *ob_arm, Bone *bone, COLLADASW::Node& node); |