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authorGaia Clary <gaia.clary@machinimatrix.org>2016-05-26 18:40:56 +0300
committerGaia Clary <gaia.clary@machinimatrix.org>2016-05-26 18:53:25 +0300
commit29aa13cfa284182ee47818a477a3b8b7297a12c8 (patch)
tree3a5fe10d5d00d7621aa3118c003667cb9202f3ca /source/blender/collada/ArmatureExporter.h
parent6a7ce064adc14ccd0c0621edf616dd4c45c0a3fa (diff)
fix: Import of meshes with holes is now reported as WARNING (unsupported)
improved: add support for bone tail export/import using Blender Collada profile Differential Revision: https://developer.blender.org/D2031
Diffstat (limited to 'source/blender/collada/ArmatureExporter.h')
-rw-r--r--source/blender/collada/ArmatureExporter.h2
1 files changed, 0 insertions, 2 deletions
diff --git a/source/blender/collada/ArmatureExporter.h b/source/blender/collada/ArmatureExporter.h
index 931cc5d2988..883a6aca847 100644
--- a/source/blender/collada/ArmatureExporter.h
+++ b/source/blender/collada/ArmatureExporter.h
@@ -92,8 +92,6 @@ private:
void add_bone_transform(Object *ob_arm, Bone *bone, COLLADASW::Node& node);
- void add_blender_leaf_bone(Bone *bone, Object *ob_arm, COLLADASW::Node& node);
-
std::string get_controller_id(Object *ob_arm, Object *ob);
void write_bone_URLs(COLLADASW::InstanceController &ins, Object *ob_arm, Bone *bone);