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author | Gaia Clary <gaia.clary@machinimatrix.org> | 2012-06-07 21:55:26 +0400 |
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committer | Gaia Clary <gaia.clary@machinimatrix.org> | 2012-06-07 21:55:26 +0400 |
commit | 49a5141cded6db36642461dc24064e6b695609af (patch) | |
tree | ad64c8dc797a2cefd8218f8aadd68489994a5590 /source/blender/collada/ArmatureExporter.h | |
parent | 64c45caff963c30cb9d4f6c0e94036ffa8363882 (diff) |
[#31739] Collada: New Export selections 'Include Armatures'
Diffstat (limited to 'source/blender/collada/ArmatureExporter.h')
-rw-r--r-- | source/blender/collada/ArmatureExporter.h | 4 |
1 files changed, 1 insertions, 3 deletions
diff --git a/source/blender/collada/ArmatureExporter.h b/source/blender/collada/ArmatureExporter.h index e9ee38d36cf..beef77af767 100644 --- a/source/blender/collada/ArmatureExporter.h +++ b/source/blender/collada/ArmatureExporter.h @@ -64,7 +64,7 @@ public: bool is_skinned_mesh(Object *ob); - void add_instance_controller(Object *ob); + bool add_instance_controller(Object *ob); void export_controllers(Scene *sce); @@ -85,8 +85,6 @@ private: void find_objects_using_armature(Object *ob_arm, std::vector<Object *>& objects, Scene *sce); #endif - Object *get_assigned_armature(Object *ob); - std::string get_joint_sid(Bone *bone, Object *ob_arm); // Scene, SceneExporter and the list of child_objects |