diff options
author | Bastien Montagne <montagne29@wanadoo.fr> | 2018-06-14 16:55:51 +0300 |
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committer | Bastien Montagne <montagne29@wanadoo.fr> | 2018-06-14 16:55:51 +0300 |
commit | 87b2444270403b9a826f564ddf58a310dcab2324 (patch) | |
tree | 6db02468dcb3f42338914d62f0dba9e6f73c6bf1 /source/blender/collada/ArmatureImporter.cpp | |
parent | 0626de2033c45c1973f5233ab137098db4b38be3 (diff) | |
parent | fd19069999e3655206ccf21dc851801a325dea5d (diff) |
Merge branch 'master' into blender2.8
Conflicts:
source/blender/collada/AnimationExporter.cpp
source/blender/collada/AnimationExporter.h
source/blender/collada/ArmatureImporter.cpp
source/blender/collada/ArmatureImporter.h
source/blender/collada/ControllerExporter.cpp
source/blender/collada/ControllerExporter.h
source/blender/collada/DocumentExporter.cpp
source/blender/collada/DocumentImporter.cpp
source/blender/collada/GeometryExporter.cpp
source/blender/collada/GeometryExporter.h
source/blender/collada/MeshImporter.cpp
source/blender/collada/MeshImporter.h
source/blender/collada/SkinInfo.cpp
source/blender/collada/SkinInfo.h
source/blender/collada/collada_utils.cpp
source/blender/collada/collada_utils.h
Diffstat (limited to 'source/blender/collada/ArmatureImporter.cpp')
-rw-r--r-- | source/blender/collada/ArmatureImporter.cpp | 8 |
1 files changed, 5 insertions, 3 deletions
diff --git a/source/blender/collada/ArmatureImporter.cpp b/source/blender/collada/ArmatureImporter.cpp index 0e71149fba6..2f5c3237bf6 100644 --- a/source/blender/collada/ArmatureImporter.cpp +++ b/source/blender/collada/ArmatureImporter.cpp @@ -55,8 +55,10 @@ static const char *bc_get_joint_name(T *node) } -ArmatureImporter::ArmatureImporter(UnitConverter *conv, MeshImporterBase *mesh, Scene *sce, ViewLayer *view_layer, const ImportSettings *import_settings) : +ArmatureImporter::ArmatureImporter( + UnitConverter *conv, MeshImporterBase *mesh, Main *bmain, Scene *sce, ViewLayer *view_layer, const ImportSettings *import_settings) : TransformReader(conv), + m_bmain(bmain), scene(sce), view_layer(view_layer), unit_converter(conv), @@ -411,7 +413,7 @@ Object *ArmatureImporter::get_empty_for_leaves() { if (empty) return empty; - empty = bc_add_object(scene, view_layer, OB_EMPTY, NULL); + empty = bc_add_object(m_bmain, scene, view_layer, OB_EMPTY, NULL); empty->empty_drawtype = OB_EMPTY_SPHERE; return empty; @@ -586,7 +588,7 @@ Object *ArmatureImporter::create_armature_bones(Main *bmain, SkinInfo& skin) ob_arm = skin.set_armature(shared); } else { - ob_arm = skin.create_armature(scene, view_layer); //once for every armature + ob_arm = skin.create_armature(m_bmain, scene, view_layer); //once for every armature } // enter armature edit mode |