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author | Gaia Clary <gaia.clary@machinimatrix.org> | 2013-07-14 20:24:42 +0400 |
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committer | Gaia Clary <gaia.clary@machinimatrix.org> | 2013-07-14 20:24:42 +0400 |
commit | 4507dd9a7e0b1980ac7fb2e0a26a460fd62671e6 (patch) | |
tree | 1ad057a51526e3217b34e8d302b054183e7db459 /source/blender/collada/ArmatureImporter.cpp | |
parent | 08dc76b1ecfbfea4e35b7225b2288c5956081327 (diff) |
Removed unused paramter from ArmatureImporter:add_joint()
Diffstat (limited to 'source/blender/collada/ArmatureImporter.cpp')
-rw-r--r-- | source/blender/collada/ArmatureImporter.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/collada/ArmatureImporter.cpp b/source/blender/collada/ArmatureImporter.cpp index 8791d94f44a..121e4d1d605 100644 --- a/source/blender/collada/ArmatureImporter.cpp +++ b/source/blender/collada/ArmatureImporter.cpp @@ -517,7 +517,7 @@ void ArmatureImporter::set_pose(Object *ob_arm, COLLADAFW::Node *root_node, con // root - if this joint is the top joint in hierarchy, if a joint // is a child of a node (not joint), root should be true since // this is where we build armature bones from -void ArmatureImporter::add_joint(COLLADAFW::Node *node, bool root, Object *parent, Scene *sce) +void ArmatureImporter::add_joint(COLLADAFW::Node *node, bool root, Object *parent) { joint_by_uid[node->getUniqueId()] = node; if (root) { |