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authorBrecht Van Lommel <brechtvanlommel@pandora.be>2013-02-27 01:58:06 +0400
committerBrecht Van Lommel <brechtvanlommel@pandora.be>2013-02-27 01:58:06 +0400
commit4f3ca854e1e25d855c7c2b8f6458edd6aae385c5 (patch)
tree60f07ffa26286fcde603977b6482a10f92a0ad11 /source/blender/collada/ArmatureImporter.h
parent1927f446868e71c56e8032b4693004225ee5177d (diff)
Fix various warnings with clang build, and adjust cmake clang warnings flags
to include a few more that gcc is using too.
Diffstat (limited to 'source/blender/collada/ArmatureImporter.h')
-rw-r--r--source/blender/collada/ArmatureImporter.h3
1 files changed, 1 insertions, 2 deletions
diff --git a/source/blender/collada/ArmatureImporter.h b/source/blender/collada/ArmatureImporter.h
index b07edfbf34d..2a8f1a65e21 100644
--- a/source/blender/collada/ArmatureImporter.h
+++ b/source/blender/collada/ArmatureImporter.h
@@ -96,7 +96,6 @@ private:
std::map<COLLADAFW::UniqueId, Object*> unskinned_armature_map;
MeshImporterBase *mesh_importer;
- AnimationImporterBase *anim_importer;
// This is used to store data passed in write_controller_data.
// Arrays from COLLADAFW::SkinControllerData lose ownership, so do this class members
@@ -138,7 +137,7 @@ private:
TagsMap uid_tags_map;
public:
- ArmatureImporter(UnitConverter *conv, MeshImporterBase *mesh, AnimationImporterBase *anim, Scene *sce);
+ ArmatureImporter(UnitConverter *conv, MeshImporterBase *mesh, Scene *sce);
~ArmatureImporter();
void add_joint(COLLADAFW::Node *node, bool root, Object *parent, Scene *sce);