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authorPablo Dobarro <pablodp606@gmail.com>2019-10-18 17:33:14 +0300
committerPablo Dobarro <pablodp606@gmail.com>2019-10-18 17:41:41 +0300
commit970d7ed860f1df7ad316830f7fef6babb5c66d7e (patch)
tree3ad531b4c2df886cc7adfed3dea76302be1e1003 /source/blender/collada/BlenderContext.cpp
parent082fb6603d591679635f3f9134d862650642b3f7 (diff)
Fix T70790: Crash in sculpt mode switching from two meshes after reload saved file
This fixes the crash, but it does not fix the core issue. The PBVH should always be available when an object is in sculpt mode and tools should not need to check for that. Reviewed By: jbakker Maniphest Tasks: T70790 Differential Revision: https://developer.blender.org/D6063
Diffstat (limited to 'source/blender/collada/BlenderContext.cpp')
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