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author | Joshua Leung <aligorith@gmail.com> | 2011-06-28 15:21:12 +0400 |
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committer | Joshua Leung <aligorith@gmail.com> | 2011-06-28 15:21:12 +0400 |
commit | 0b41c479e46399a63d2cae5506325950842dc787 (patch) | |
tree | 1dacbba4edcd6749d5c43c37ce93d6a3e41e8930 /source/blender/collada/CameraExporter.cpp | |
parent | c4e28f999b48a5e110a57522c56e26b3d42f6b92 (diff) |
Action-Management from Outliner - Unlinking Actions
It is now possible to use the Outliner for managing the active action
of an ID-block (provided that it appears in the Outliner), which
should be a bit better than having to go through the NLA Editor.
So far, this only allowing unlinking actions, using some existing
operators. To use:
1) Navigate through the Outliner tree to find the
Object/Material/Lamp/etc. that the animation belongs to. (NOTE: this
doesn't work in Datablocks mode, but should in the normal "All Scenes"
and related modes)
2) Expand the "Animation" entry below this
3) Right-click on the Action entry below this, and select "Unlink"
from the RMB menu
In the process, I've fixed problems with some data-blocks not showing
their animation data in Outliner.
Diffstat (limited to 'source/blender/collada/CameraExporter.cpp')
0 files changed, 0 insertions, 0 deletions