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authorBastien Montagne <montagne29@wanadoo.fr>2018-06-14 16:15:51 +0300
committerBastien Montagne <montagne29@wanadoo.fr>2018-06-14 16:15:51 +0300
commitfd19069999e3655206ccf21dc851801a325dea5d (patch)
tree54d5d865c13e42ef50829e6358afdf5790d2df74 /source/blender/collada/ControllerExporter.cpp
parent66407e15cb5136bdbed45b9e0576b1e9863c3f4f (diff)
Cleanup: remove last G.main's from Collada code.
Diffstat (limited to 'source/blender/collada/ControllerExporter.cpp')
-rw-r--r--source/blender/collada/ControllerExporter.cpp15
1 files changed, 10 insertions, 5 deletions
diff --git a/source/blender/collada/ControllerExporter.cpp b/source/blender/collada/ControllerExporter.cpp
index c89e0f1ec62..5673d33fcbf 100644
--- a/source/blender/collada/ControllerExporter.cpp
+++ b/source/blender/collada/ControllerExporter.cpp
@@ -107,8 +107,9 @@ bool ControllerExporter::add_instance_controller(Object *ob)
return true;
}
-void ControllerExporter::export_controllers(Scene *sce)
+void ControllerExporter::export_controllers(Main *bmain, Scene *sce)
{
+ m_bmain = bmain;
scene = sce;
openLibrary();
@@ -200,7 +201,9 @@ void ControllerExporter::export_skin_controller(Object *ob, Object *ob_arm)
bool use_instantiation = this->export_settings->use_object_instantiation;
Mesh *me;
- me = bc_get_mesh_copy(scene,
+ me = bc_get_mesh_copy(
+ m_bmain,
+ scene,
ob,
this->export_settings->export_mesh_type,
this->export_settings->apply_modifiers,
@@ -291,7 +294,7 @@ void ControllerExporter::export_skin_controller(Object *ob, Object *ob_arm)
add_joints_element(&ob->defbase, joints_source_id, inv_bind_mat_source_id);
add_vertex_weights_element(weights_source_id, joints_source_id, vcounts, joints);
- BKE_libblock_free_us(G.main, me);
+ BKE_libblock_free_us(m_bmain, me);
closeSkin();
closeController();
@@ -302,7 +305,9 @@ void ControllerExporter::export_morph_controller(Object *ob, Key *key)
bool use_instantiation = this->export_settings->use_object_instantiation;
Mesh *me;
- me = bc_get_mesh_copy(scene,
+ me = bc_get_mesh_copy(
+ m_bmain,
+ scene,
ob,
this->export_settings->export_mesh_type,
this->export_settings->apply_modifiers,
@@ -327,7 +332,7 @@ void ControllerExporter::export_morph_controller(Object *ob, Key *key)
COLLADASW::URI(COLLADABU::Utils::EMPTY_STRING, morph_weights_id)));
targets.add();
- BKE_libblock_free_us(G.main, me);
+ BKE_libblock_free_us(m_bmain, me);
//support for animations