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authorGaia Clary <gaia.clary@machinimatrix.org>2013-01-21 17:45:49 +0400
committerGaia Clary <gaia.clary@machinimatrix.org>2013-01-21 17:45:49 +0400
commitc263753d1770b5b812ea0e5c38174fa296492e2f (patch)
treefecb2a493596b9078e36c43d723d527e172a9546 /source/blender/collada/ControllerExporter.h
parent7d286d9a8096438e7a197a2a3f365fbb9df6a0b1 (diff)
Added gsoc-2012 collada improvements from bratwurst branch
Diffstat (limited to 'source/blender/collada/ControllerExporter.h')
-rw-r--r--source/blender/collada/ControllerExporter.h126
1 files changed, 126 insertions, 0 deletions
diff --git a/source/blender/collada/ControllerExporter.h b/source/blender/collada/ControllerExporter.h
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+++ b/source/blender/collada/ControllerExporter.h
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+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * Contributor(s): Chingiz Dyussenov, Arystanbek Dyussenov, Jan Diederich, Tod Liverseed,
+ * Nathan Letwory, Sukhitha Jayathilake
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+/** \file ControllerExporter.h
+ * \ingroup collada
+ */
+
+#ifndef __CONTROLLEREXPORTER_H__
+#define __CONTROLLEREXPORTER_H__
+
+#include <list>
+#include <string>
+//#include <vector>
+
+#include "COLLADASWStreamWriter.h"
+#include "COLLADASWLibraryControllers.h"
+#include "COLLADASWInputList.h"
+#include "COLLADASWNode.h"
+#include "COLLADASWExtraTechnique.h"
+
+#include "DNA_armature_types.h"
+#include "DNA_listBase.h"
+#include "DNA_mesh_types.h"
+#include "DNA_object_types.h"
+#include "DNA_constraint_types.h"
+#include "DNA_scene_types.h"
+#include "DNA_key_types.h"
+
+#include "TransformWriter.h"
+#include "InstanceWriter.h"
+
+#include "ExportSettings.h"
+
+#include "BKE_key.h"
+
+class SceneExporter;
+
+class ControllerExporter : public COLLADASW::LibraryControllers, protected TransformWriter, protected InstanceWriter
+{
+public:
+ ControllerExporter(COLLADASW::StreamWriter *sw, const ExportSettings *export_settings);
+
+ bool is_skinned_mesh(Object *ob);
+
+ bool add_instance_controller(Object *ob);
+
+ void export_controllers(Scene *sce);
+
+ void operator()(Object *ob);
+
+private:
+ Scene *scene;
+ UnitConverter converter;
+ const ExportSettings *export_settings;
+
+#if 0
+ std::vector<Object *> written_armatures;
+
+ bool already_written(Object *ob_arm);
+
+ void wrote(Object *ob_arm);
+
+ void find_objects_using_armature(Object *ob_arm, std::vector<Object *>& objects, Scene *sce);
+#endif
+
+ std::string get_joint_sid(Bone *bone, Object *ob_arm);
+
+ std::string get_controller_id(Object *ob_arm, Object *ob);
+
+ std::string get_controller_id(Key *key, Object *ob);
+
+ // ob should be of type OB_MESH
+ // both args are required
+ void export_skin_controller(Object *ob, Object *ob_arm);
+
+ void export_morph_controller(Object *ob, Key *key);
+
+ void add_joints_element(ListBase *defbase,
+ const std::string& joints_source_id, const std::string& inv_bind_mat_source_id);
+
+ void add_bind_shape_mat(Object *ob);
+
+ std::string add_morph_targets(Key *key, Object *ob);
+
+ std::string add_morph_weights(Key *key, Object *ob);
+
+ void add_weight_extras(Key *key);
+
+ std::string add_joints_source(Object *ob_arm, ListBase *defbase, const std::string& controller_id);
+
+ std::string add_inv_bind_mats_source(Object *ob_arm, ListBase *defbase, const std::string& controller_id);
+
+ Bone *get_bone_from_defgroup(Object *ob_arm, bDeformGroup *def);
+
+ bool is_bone_defgroup(Object *ob_arm, bDeformGroup *def);
+
+ std::string add_weights_source(Mesh *me, const std::string& controller_id,
+ const std::list<float>& weights);
+
+ void add_vertex_weights_element(const std::string& weights_source_id, const std::string& joints_source_id,
+ const std::list<int>& vcount, const std::list<int>& joints);
+
+ void write_bone_URLs(COLLADASW::InstanceController &ins, Object *ob_arm, Bone *bone);
+};
+
+#endif