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author | Campbell Barton <ideasman42@gmail.com> | 2017-08-16 05:45:11 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2017-08-16 05:46:04 +0300 |
commit | 1b462e5a51458e36df886838ee272b4bb18ed4da (patch) | |
tree | dd74f29b57df23219ad68d2579a6271c21e1eddb /source/blender/collada/ControllerExporter.h | |
parent | b68b26c265d0984da08773196c0d673881fd6c13 (diff) |
Pass EvaluationContext instead of bContext
2.8x branch added bContext arg in many places,
pass eval-context instead since its not simple to reason about what
what nested functions do when they can access and change almost anything.
Also use const to prevent unexpected modifications.
This fixes crash loading files with shadows,
since off-screen buffers use a NULL context for rendering.
Diffstat (limited to 'source/blender/collada/ControllerExporter.h')
-rw-r--r-- | source/blender/collada/ControllerExporter.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/collada/ControllerExporter.h b/source/blender/collada/ControllerExporter.h index c96015c7817..a1d46c5aafb 100644 --- a/source/blender/collada/ControllerExporter.h +++ b/source/blender/collada/ControllerExporter.h @@ -66,12 +66,12 @@ public: bool add_instance_controller(Object *ob); - void export_controllers(struct EvaluationContext *eval_ctx, Scene *sce); + void export_controllers(const struct EvaluationContext *eval_ctx, Scene *sce); void operator()(Object *ob); private: - struct EvaluationContext *eval_ctx; + const struct EvaluationContext *eval_ctx; Scene *scene; UnitConverter converter; const ExportSettings *export_settings; |