Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorCampbell Barton <ideasman42@gmail.com>2010-02-19 18:34:26 +0300
committerCampbell Barton <ideasman42@gmail.com>2010-02-19 18:34:26 +0300
commit3bf2715039eecee409d3b6c3639e853b6750e77c (patch)
tree55c5f083013ba9d8eee6ecff9be93d037ab4cf63 /source/blender/collada/DocumentExporter.cpp
parent3b9fdfa9e1905a01230be7b15174c711c2b0f974 (diff)
apply visual transform to pose
So constrainted bones can have their transform applied to their loc/scale/rot, then remove the constraints
Diffstat (limited to 'source/blender/collada/DocumentExporter.cpp')
-rw-r--r--source/blender/collada/DocumentExporter.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/collada/DocumentExporter.cpp b/source/blender/collada/DocumentExporter.cpp
index 700444cb088..4b35499fb62 100644
--- a/source/blender/collada/DocumentExporter.cpp
+++ b/source/blender/collada/DocumentExporter.cpp
@@ -2003,7 +2003,7 @@ protected:
float ctime = bsystem_time(scene, ob_arm, *it, 0.0f);
BKE_animsys_evaluate_animdata(&ob_arm->id, ob_arm->adt, *it, ADT_RECALC_ANIM);
- where_is_pose_bone(scene, ob_arm, pchan, ctime);
+ where_is_pose_bone(scene, ob_arm, pchan, ctime, 1);
// compute bone local mat
if (bone->parent) {