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author | Arystanbek Dyussenov <arystan.d@gmail.com> | 2009-11-29 17:38:50 +0300 |
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committer | Arystanbek Dyussenov <arystan.d@gmail.com> | 2009-11-29 17:38:50 +0300 |
commit | ead79e535d403f3cff00352a9ef0a750afbab30d (patch) | |
tree | 1b1dec848dd6a5ec7708a841ea7944fa422b56e7 /source/blender/collada/DocumentExporter.cpp | |
parent | 851201353621d053552dda1e92bf3f7d305e30f0 (diff) |
COLLADA branch: bone animation import works!
Here's the doc describing how it works: http://wiki.blender.org/index.php/User:Kazanbas/Collada_Animation_Import
Here's a video showing it at work: http://vimeo.com/7877617
Diffstat (limited to 'source/blender/collada/DocumentExporter.cpp')
-rw-r--r-- | source/blender/collada/DocumentExporter.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/collada/DocumentExporter.cpp b/source/blender/collada/DocumentExporter.cpp index fac7b2c882a..c3550dfd408 100644 --- a/source/blender/collada/DocumentExporter.cpp +++ b/source/blender/collada/DocumentExporter.cpp @@ -673,7 +673,7 @@ protected: copy_m4_m4(local, mat); } - TransformBase::decompose(local, loc, rot, size); + TransformBase::decompose(local, loc, rot, NULL, size); /* // this code used to create a single <rotate> representing object rotation |