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authorDomino Marama <domino@dominodesigns.info>2012-02-05 20:19:28 +0400
committerDomino Marama <domino@dominodesigns.info>2012-02-05 20:19:28 +0400
commit2cb3fe3dfd830386633e5642d35108be8b6b6a17 (patch)
tree9fde457bc9f80d5be215c1bd7c130bca6f0dccc9 /source/blender/collada/DocumentExporter.cpp
parentfa163003c98e09f00bcbbee7838d5ed487d55cc8 (diff)
Patch #30050 by Juha Mäki-Kanto (kanttori)
Fixes for Collada exporter. Adds Second Life compatibility for armatures Adds objects parentinverse to exported transform if it's non-identity Fix mismatch between add_inv_bind_mats and add_joints_source accessor counts Fix bone exports in world space should be local space
Diffstat (limited to 'source/blender/collada/DocumentExporter.cpp')
-rw-r--r--source/blender/collada/DocumentExporter.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/collada/DocumentExporter.cpp b/source/blender/collada/DocumentExporter.cpp
index 6e8abc08358..6e04a1773bb 100644
--- a/source/blender/collada/DocumentExporter.cpp
+++ b/source/blender/collada/DocumentExporter.cpp
@@ -257,7 +257,7 @@ void DocumentExporter::exportCurrentScene(Scene *sce)
}
// <library_animations>
- AnimationExporter ae(&sw);
+ AnimationExporter ae(&sw, this->export_settings);
ae.exportAnimations(sce);
// <library_controllers>