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authorGaia Clary <gaia.clary@machinimatrix.org>2013-03-07 03:21:52 +0400
committerGaia Clary <gaia.clary@machinimatrix.org>2013-03-07 03:21:52 +0400
commit8664d4b98ba6cdcde44a6878dbdf4d8327a1f96e (patch)
tree6f9ba6771a106311dc0326606f42f7b1644bdd17 /source/blender/collada/DocumentExporter.cpp
parent65869589b6bc0caf9a08a10415a18dc563a447cf (diff)
Collada: Added option for how rot,loc,trans data is exported (improves flexibility for support of other 3D tools)
Diffstat (limited to 'source/blender/collada/DocumentExporter.cpp')
-rw-r--r--source/blender/collada/DocumentExporter.cpp15
1 files changed, 14 insertions, 1 deletions
diff --git a/source/blender/collada/DocumentExporter.cpp b/source/blender/collada/DocumentExporter.cpp
index 09aec2a43a7..c03316e1fe5 100644
--- a/source/blender/collada/DocumentExporter.cpp
+++ b/source/blender/collada/DocumentExporter.cpp
@@ -266,7 +266,7 @@ void DocumentExporter::exportCurrentScene(Scene *sce)
// <library_animations>
AnimationExporter ae(&sw, this->export_settings);
- ae.exportAnimations(sce);
+ bool has_animations = ae.exportAnimations(sce);
// <library_controllers>
ArmatureExporter arm_exporter(&sw, this->export_settings);
@@ -279,6 +279,19 @@ void DocumentExporter::exportCurrentScene(Scene *sce)
// <library_visual_scenes>
SceneExporter se(&sw, &arm_exporter, this->export_settings);
+
+ if (has_animations && this->export_settings->export_transformation_type == BC_TRANSFORMATION_TYPE_MATRIX) {
+ // channels adressing <matrix> objects is not (yet) supported
+ // So we force usage of <location>, <translation> and <scale>
+ fprintf(stdout,
+ "For animated Ojects we must use decomposed <matrix> elements,\n" \
+ "Forcing usage of TransLocRot transformation type.");
+ se.setExportTransformationType(BC_TRANSFORMATION_TYPE_TRANSROTLOC);
+ }
+ else {
+ se.setExportTransformationType(this->export_settings->export_transformation_type);
+ }
+
se.exportScene(sce);
// <scene>