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authorNathan Letwory <nathan@letworyinteractive.com>2011-08-19 02:56:41 +0400
committerNathan Letwory <nathan@letworyinteractive.com>2011-08-19 02:56:41 +0400
commitc6465197763d9110361a795fcc6a2292790a7fc7 (patch)
treef7c40f944b2b723b6c8096190276cf4f7ae855c1 /source/blender/collada/DocumentExporter.cpp
parent2ee74be88cb045d403bc5145647da4262f131077 (diff)
Export only objects on visible layers. This ensures we can hide for instance bone shapes.
Diffstat (limited to 'source/blender/collada/DocumentExporter.cpp')
-rw-r--r--source/blender/collada/DocumentExporter.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/source/blender/collada/DocumentExporter.cpp b/source/blender/collada/DocumentExporter.cpp
index 0a30365658e..32956921f5b 100644
--- a/source/blender/collada/DocumentExporter.cpp
+++ b/source/blender/collada/DocumentExporter.cpp
@@ -195,6 +195,7 @@ public:
Object *ob = base->object;
if (!ob->parent) {
+ if(sce->lay & ob->lay) {
switch(ob->type) {
case OB_MESH:
case OB_CAMERA:
@@ -208,6 +209,7 @@ public:
writeNodes(ob, sce);
break;
}
+ }
}
base= base->next;