diff options
author | Campbell Barton <ideasman42@gmail.com> | 2012-03-02 20:05:54 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2012-03-02 20:05:54 +0400 |
commit | 7bbf4b78313df9f6d2c760b527eb36a5d0418b82 (patch) | |
tree | ace55a086362cf5b35174d55442322a793dd32c1 /source/blender/collada/DocumentImporter.cpp | |
parent | c8636ca3dd8bde1cc548ef21fb7a1fd304799164 (diff) |
style cleanup
- spelling - turns out we had tessellation spelt wrong all over.
- use \directive for doxy (not @directive)
- remove BLI_sparsemap.h - was from bmesh merge IIRC but entire file commented and not used.
Diffstat (limited to 'source/blender/collada/DocumentImporter.cpp')
-rw-r--r-- | source/blender/collada/DocumentImporter.cpp | 22 |
1 files changed, 11 insertions, 11 deletions
diff --git a/source/blender/collada/DocumentImporter.cpp b/source/blender/collada/DocumentImporter.cpp index 05b2b3b738d..90c74d8b226 100644 --- a/source/blender/collada/DocumentImporter.cpp +++ b/source/blender/collada/DocumentImporter.cpp @@ -264,7 +264,7 @@ void DocumentImporter::translate_anim_recursive(COLLADAFW::Node *node, COLLADAFW } /** When this method is called, the writer must write the global document asset. - @return The writer should return true, if writing succeeded, false otherwise.*/ + \return The writer should return true, if writing succeeded, false otherwise.*/ bool DocumentImporter::writeGlobalAsset ( const COLLADAFW::FileInfo* asset ) { unit_converter.read_asset(asset); @@ -273,7 +273,7 @@ bool DocumentImporter::writeGlobalAsset ( const COLLADAFW::FileInfo* asset ) } /** When this method is called, the writer must write the scene. - @return The writer should return true, if writing succeeded, false otherwise.*/ + \return The writer should return true, if writing succeeded, false otherwise.*/ bool DocumentImporter::writeScene ( const COLLADAFW::Scene* scene ) { // XXX could store the scene id, but do nothing for now @@ -478,7 +478,7 @@ void DocumentImporter::write_node (COLLADAFW::Node *node, COLLADAFW::Node *paren } /** When this method is called, the writer must write the entire visual scene. - @return The writer should return true, if writing succeeded, false otherwise.*/ + \return The writer should return true, if writing succeeded, false otherwise.*/ bool DocumentImporter::writeVisualScene ( const COLLADAFW::VisualScene* visualScene ) { if(mImportStage!=General) @@ -501,7 +501,7 @@ bool DocumentImporter::writeVisualScene ( const COLLADAFW::VisualScene* visualSc /** When this method is called, the writer must handle all nodes contained in the library nodes. - @return The writer should return true, if writing succeeded, false otherwise.*/ + \return The writer should return true, if writing succeeded, false otherwise.*/ bool DocumentImporter::writeLibraryNodes ( const COLLADAFW::LibraryNodes* libraryNodes ) { if(mImportStage!=General) @@ -519,7 +519,7 @@ bool DocumentImporter::writeLibraryNodes ( const COLLADAFW::LibraryNodes* librar } /** When this method is called, the writer must write the geometry. - @return The writer should return true, if writing succeeded, false otherwise.*/ + \return The writer should return true, if writing succeeded, false otherwise.*/ bool DocumentImporter::writeGeometry ( const COLLADAFW::Geometry* geom ) { if(mImportStage!=General) @@ -529,7 +529,7 @@ bool DocumentImporter::writeGeometry ( const COLLADAFW::Geometry* geom ) } /** When this method is called, the writer must write the material. - @return The writer should return true, if writing succeeded, false otherwise.*/ + \return The writer should return true, if writing succeeded, false otherwise.*/ bool DocumentImporter::writeMaterial( const COLLADAFW::Material* cmat ) { if(mImportStage!=General) @@ -717,7 +717,7 @@ void DocumentImporter::write_profile_COMMON(COLLADAFW::EffectCommon *ef, Materia } /** When this method is called, the writer must write the effect. - @return The writer should return true, if writing succeeded, false otherwise.*/ + \return The writer should return true, if writing succeeded, false otherwise.*/ bool DocumentImporter::writeEffect( const COLLADAFW::Effect* effect ) { @@ -756,7 +756,7 @@ bool DocumentImporter::writeEffect( const COLLADAFW::Effect* effect ) /** When this method is called, the writer must write the camera. - @return The writer should return true, if writing succeeded, false otherwise.*/ + \return The writer should return true, if writing succeeded, false otherwise.*/ bool DocumentImporter::writeCamera( const COLLADAFW::Camera* camera ) { if(mImportStage!=General) @@ -872,7 +872,7 @@ bool DocumentImporter::writeCamera( const COLLADAFW::Camera* camera ) } /** When this method is called, the writer must write the image. - @return The writer should return true, if writing succeeded, false otherwise.*/ + \return The writer should return true, if writing succeeded, false otherwise.*/ bool DocumentImporter::writeImage( const COLLADAFW::Image* image ) { if(mImportStage!=General) @@ -897,7 +897,7 @@ bool DocumentImporter::writeImage( const COLLADAFW::Image* image ) } /** When this method is called, the writer must write the light. - @return The writer should return true, if writing succeeded, false otherwise.*/ + \return The writer should return true, if writing succeeded, false otherwise.*/ bool DocumentImporter::writeLight( const COLLADAFW::Light* light ) { if(mImportStage!=General) @@ -1089,7 +1089,7 @@ bool DocumentImporter::writeAnimationList( const COLLADAFW::AnimationList* anima } /** When this method is called, the writer must write the skin controller data. - @return The writer should return true, if writing succeeded, false otherwise.*/ + \return The writer should return true, if writing succeeded, false otherwise.*/ bool DocumentImporter::writeSkinControllerData( const COLLADAFW::SkinControllerData* skin ) { return armature_importer.write_skin_controller_data(skin); |