diff options
author | Bastien Montagne <montagne29@wanadoo.fr> | 2018-06-07 14:04:16 +0300 |
---|---|---|
committer | Bastien Montagne <montagne29@wanadoo.fr> | 2018-06-07 14:04:16 +0300 |
commit | 508e34d0bf68c837c3b0ece72faaab809df52506 (patch) | |
tree | aeeafa9c1b853dacd38056bb5bf825c04863b481 /source/blender/collada/DocumentImporter.cpp | |
parent | 4e014727f6ed1652fd922ba25ec00b0f9df694f9 (diff) | |
parent | b3a7a75a266de6765d8c04953c0dabce3c30c359 (diff) |
Merge branch 'master' into blender2.8
Conflicts:
source/blender/editors/animation/anim_deps.c
source/blender/editors/animation/keyframing.c
source/blender/editors/animation/keyingsets.c
source/blender/editors/armature/pose_edit.c
source/blender/editors/armature/pose_transform.c
source/blender/editors/gpencil/gpencil_convert.c
source/blender/editors/include/ED_anim_api.h
source/blender/editors/include/ED_keyframing.h
source/blender/editors/interface/interface_anim.c
source/blender/editors/space_action/action_edit.c
source/blender/editors/space_graph/graph_edit.c
source/blender/editors/space_outliner/outliner_draw.c
source/blender/editors/transform/transform_conversions.c
source/blender/makesrna/intern/rna_armature.c
source/blender/makesrna/intern/rna_pose.c
source/blender/python/intern/bpy_rna_anim.c
source/blenderplayer/bad_level_call_stubs/stubs.c
source/gameengine/Converter/KX_BlenderSceneConverter.cpp
Diffstat (limited to 'source/blender/collada/DocumentImporter.cpp')
-rw-r--r-- | source/blender/collada/DocumentImporter.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/collada/DocumentImporter.cpp b/source/blender/collada/DocumentImporter.cpp index 47b720614ea..30e32c346ee 100644 --- a/source/blender/collada/DocumentImporter.cpp +++ b/source/blender/collada/DocumentImporter.cpp @@ -281,7 +281,7 @@ void DocumentImporter::finish() void DocumentImporter::translate_anim_recursive(COLLADAFW::Node *node, COLLADAFW::Node *par = NULL, Object *parob = NULL) { - + Main *bmain = CTX_data_main(mContext); // The split in #29246, rootmap must point at actual root when // calculating bones in apply_curves_as_matrix. - actual root is the root node. // This has to do with inverse bind poses being world space @@ -316,7 +316,7 @@ void DocumentImporter::translate_anim_recursive(COLLADAFW::Node *node, COLLADAFW translate_anim_recursive(node, node, parob); } else { - anim_importer.translate_Animations(node, root_map, object_map, FW_object_map, uid_material_map); + anim_importer.translate_Animations(bmain, node, root_map, object_map, FW_object_map, uid_material_map); COLLADAFW::NodePointerArray &children = node->getChildNodes(); for (i = 0; i < children.getCount(); i++) { translate_anim_recursive(children[i], node, NULL); |