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author | Gaia Clary <gaia.clary@machinimatrix.org> | 2014-11-29 15:24:26 +0300 |
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committer | Gaia Clary <gaia.clary@machinimatrix.org> | 2014-12-01 14:08:26 +0300 |
commit | 8d42c2f3ea4b37c6a538b2b01e4d00f98ca96100 (patch) | |
tree | 9bc903c5cd605b22892256cb33167f6c2e24a7f8 /source/blender/collada/DocumentImporter.cpp | |
parent | e240bd39320101e44b6b7e714d46c9272f0f9613 (diff) |
Improved Collada Armature Import
Collada does not support Bone length. It has only Joints.
This patch tries to improve the necessary "guesswork" for
importing Rigs.
Differential Revision: https://developer.blender.org/D920
Diffstat (limited to 'source/blender/collada/DocumentImporter.cpp')
-rw-r--r-- | source/blender/collada/DocumentImporter.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/collada/DocumentImporter.cpp b/source/blender/collada/DocumentImporter.cpp index 8101e579098..20ef45b6b71 100644 --- a/source/blender/collada/DocumentImporter.cpp +++ b/source/blender/collada/DocumentImporter.cpp @@ -104,7 +104,7 @@ DocumentImporter::DocumentImporter(bContext *C, const ImportSettings *import_set import_settings(import_settings), mImportStage(General), mContext(C), - armature_importer(&unit_converter, &mesh_importer, CTX_data_scene(C)), + armature_importer(&unit_converter, &mesh_importer, CTX_data_scene(C), import_settings), mesh_importer(&unit_converter, &armature_importer, CTX_data_scene(C)), anim_importer(&unit_converter, &armature_importer, CTX_data_scene(C)) { |