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authorGaia Clary <gaia.clary@machinimatrix.org>2012-06-22 20:16:58 +0400
committerGaia Clary <gaia.clary@machinimatrix.org>2012-06-22 20:16:58 +0400
commitadf3a5e33229633be9b3ea3639a1baa6596ec7ff (patch)
tree7bfe447274b86e9d91c4952b5bf765827b365ecf /source/blender/collada/EffectExporter.h
parent257283e030792157d24c2cd7846a92de9572b846 (diff)
Collada: (Export) Added export of surface textures, and control over exported uv layers
Diffstat (limited to 'source/blender/collada/EffectExporter.h')
-rw-r--r--source/blender/collada/EffectExporter.h7
1 files changed, 6 insertions, 1 deletions
diff --git a/source/blender/collada/EffectExporter.h b/source/blender/collada/EffectExporter.h
index 6b7caf439b7..e20d6b7cd4b 100644
--- a/source/blender/collada/EffectExporter.h
+++ b/source/blender/collada/EffectExporter.h
@@ -64,7 +64,12 @@ private:
void writeBlinn(COLLADASW::EffectProfile &ep, Material *ma);
void writeLambert(COLLADASW::EffectProfile &ep, Material *ma);
void writePhong(COLLADASW::EffectProfile &ep, Material *ma);
-
+ void EffectsExporter::writeTextures(COLLADASW::EffectProfile &ep,
+ std::string &key,
+ COLLADASW::Sampler *sampler,
+ MTex *t, Image *ima,
+ std::string &uvname );
+
bool hasEffects(Scene *sce);
const ExportSettings *export_settings;