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authorGaia Clary <gaia.clary@machinimatrix.org>2017-06-24 23:16:32 +0300
committerGaia Clary <gaia.clary@machinimatrix.org>2017-06-24 23:16:47 +0300
commitddabe465b55980a642b917d11cfc1ec2a27300a5 (patch)
tree7ab0d023527df09b0c153bd974f37b49608142f2 /source/blender/collada/EffectExporter.h
parenta2a301bdb96387b5b70ef82e5e9329ce1b5b5c75 (diff)
collada: export UV Textures as materials. Note: the reimport of the exported collada files will have materials assigned instead of UV Face Textures! This is expected behavior
Diffstat (limited to 'source/blender/collada/EffectExporter.h')
-rw-r--r--source/blender/collada/EffectExporter.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/source/blender/collada/EffectExporter.h b/source/blender/collada/EffectExporter.h
index d20cbfdfe0b..b11699b56e2 100644
--- a/source/blender/collada/EffectExporter.h
+++ b/source/blender/collada/EffectExporter.h
@@ -47,6 +47,8 @@ class EffectsExporter: COLLADASW::LibraryEffects
{
public:
EffectsExporter(COLLADASW::StreamWriter *sw, const ExportSettings *export_settings);
+ void EffectsExporter::exportUVMats(Object *ob);
+
void exportEffects(Scene *sce);
void operator()(Material *ma, Object *ob);