diff options
author | Campbell Barton <ideasman42@gmail.com> | 2019-04-17 07:17:24 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2019-04-17 07:21:24 +0300 |
commit | e12c08e8d170b7ca40f204a5b0423c23a9fbc2c1 (patch) | |
tree | 8cf3453d12edb177a218ef8009357518ec6cab6a /source/blender/collada/ExportSettings.h | |
parent | b3dabc200a4b0399ec6b81f2ff2730d07b44fcaa (diff) |
ClangFormat: apply to source, most of intern
Apply clang format as proposed in T53211.
For details on usage and instructions for migrating branches
without conflicts, see:
https://wiki.blender.org/wiki/Tools/ClangFormat
Diffstat (limited to 'source/blender/collada/ExportSettings.h')
-rw-r--r-- | source/blender/collada/ExportSettings.h | 85 |
1 files changed, 42 insertions, 43 deletions
diff --git a/source/blender/collada/ExportSettings.h b/source/blender/collada/ExportSettings.h index 43dccef658b..a362b72be00 100644 --- a/source/blender/collada/ExportSettings.h +++ b/source/blender/collada/ExportSettings.h @@ -28,61 +28,60 @@ extern "C" { #include "BLI_linklist.h" typedef enum BC_export_mesh_type { - BC_MESH_TYPE_VIEW, - BC_MESH_TYPE_RENDER, + BC_MESH_TYPE_VIEW, + BC_MESH_TYPE_RENDER, } BC_export_mesh_type; typedef enum BC_export_transformation_type { - BC_TRANSFORMATION_TYPE_MATRIX, - BC_TRANSFORMATION_TYPE_TRANSROTLOC, + BC_TRANSFORMATION_TYPE_MATRIX, + BC_TRANSFORMATION_TYPE_TRANSROTLOC, } BC_export_transformation_type; - typedef enum BC_export_animation_type { - BC_ANIMATION_EXPORT_SAMPLES, - BC_ANIMATION_EXPORT_KEYS, + BC_ANIMATION_EXPORT_SAMPLES, + BC_ANIMATION_EXPORT_KEYS, } BC_export_animation_type; typedef enum BC_ui_export_section { - BC_UI_SECTION_MAIN, - BC_UI_SECTION_GEOMETRY, - BC_UI_SECTION_ARMATURE, - BC_UI_SECTION_ANIMATION, - BC_UI_SECTION_COLLADA, + BC_UI_SECTION_MAIN, + BC_UI_SECTION_GEOMETRY, + BC_UI_SECTION_ARMATURE, + BC_UI_SECTION_ANIMATION, + BC_UI_SECTION_COLLADA, } BC_ui_export_section; typedef struct ExportSettings { - bool apply_modifiers; - BC_export_mesh_type export_mesh_type; - - bool selected; - bool include_children; - bool include_armatures; - bool include_shapekeys; - bool deform_bones_only; - bool include_animations; - bool include_all_actions; - int sampling_rate; - bool keep_smooth_curves; - bool keep_keyframes; - bool keep_flat_curves; - - bool active_uv_only; - BC_export_animation_type export_animation_type; - bool use_texture_copies; - - bool triangulate; - bool use_object_instantiation; - bool use_blender_profile; - bool sort_by_name; - BC_export_transformation_type export_transformation_type; - - bool open_sim; - bool limit_precision; - bool keep_bind_info; - - char *filepath; - LinkNode *export_set; + bool apply_modifiers; + BC_export_mesh_type export_mesh_type; + + bool selected; + bool include_children; + bool include_armatures; + bool include_shapekeys; + bool deform_bones_only; + bool include_animations; + bool include_all_actions; + int sampling_rate; + bool keep_smooth_curves; + bool keep_keyframes; + bool keep_flat_curves; + + bool active_uv_only; + BC_export_animation_type export_animation_type; + bool use_texture_copies; + + bool triangulate; + bool use_object_instantiation; + bool use_blender_profile; + bool sort_by_name; + BC_export_transformation_type export_transformation_type; + + bool open_sim; + bool limit_precision; + bool keep_bind_info; + + char *filepath; + LinkNode *export_set; } ExportSettings; #ifdef __cplusplus |