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authorCampbell Barton <ideasman42@gmail.com>2019-04-17 07:17:24 +0300
committerCampbell Barton <ideasman42@gmail.com>2019-04-17 07:21:24 +0300
commite12c08e8d170b7ca40f204a5b0423c23a9fbc2c1 (patch)
tree8cf3453d12edb177a218ef8009357518ec6cab6a /source/blender/collada/ExportSettings.h
parentb3dabc200a4b0399ec6b81f2ff2730d07b44fcaa (diff)
ClangFormat: apply to source, most of intern
Apply clang format as proposed in T53211. For details on usage and instructions for migrating branches without conflicts, see: https://wiki.blender.org/wiki/Tools/ClangFormat
Diffstat (limited to 'source/blender/collada/ExportSettings.h')
-rw-r--r--source/blender/collada/ExportSettings.h85
1 files changed, 42 insertions, 43 deletions
diff --git a/source/blender/collada/ExportSettings.h b/source/blender/collada/ExportSettings.h
index 43dccef658b..a362b72be00 100644
--- a/source/blender/collada/ExportSettings.h
+++ b/source/blender/collada/ExportSettings.h
@@ -28,61 +28,60 @@ extern "C" {
#include "BLI_linklist.h"
typedef enum BC_export_mesh_type {
- BC_MESH_TYPE_VIEW,
- BC_MESH_TYPE_RENDER,
+ BC_MESH_TYPE_VIEW,
+ BC_MESH_TYPE_RENDER,
} BC_export_mesh_type;
typedef enum BC_export_transformation_type {
- BC_TRANSFORMATION_TYPE_MATRIX,
- BC_TRANSFORMATION_TYPE_TRANSROTLOC,
+ BC_TRANSFORMATION_TYPE_MATRIX,
+ BC_TRANSFORMATION_TYPE_TRANSROTLOC,
} BC_export_transformation_type;
-
typedef enum BC_export_animation_type {
- BC_ANIMATION_EXPORT_SAMPLES,
- BC_ANIMATION_EXPORT_KEYS,
+ BC_ANIMATION_EXPORT_SAMPLES,
+ BC_ANIMATION_EXPORT_KEYS,
} BC_export_animation_type;
typedef enum BC_ui_export_section {
- BC_UI_SECTION_MAIN,
- BC_UI_SECTION_GEOMETRY,
- BC_UI_SECTION_ARMATURE,
- BC_UI_SECTION_ANIMATION,
- BC_UI_SECTION_COLLADA,
+ BC_UI_SECTION_MAIN,
+ BC_UI_SECTION_GEOMETRY,
+ BC_UI_SECTION_ARMATURE,
+ BC_UI_SECTION_ANIMATION,
+ BC_UI_SECTION_COLLADA,
} BC_ui_export_section;
typedef struct ExportSettings {
- bool apply_modifiers;
- BC_export_mesh_type export_mesh_type;
-
- bool selected;
- bool include_children;
- bool include_armatures;
- bool include_shapekeys;
- bool deform_bones_only;
- bool include_animations;
- bool include_all_actions;
- int sampling_rate;
- bool keep_smooth_curves;
- bool keep_keyframes;
- bool keep_flat_curves;
-
- bool active_uv_only;
- BC_export_animation_type export_animation_type;
- bool use_texture_copies;
-
- bool triangulate;
- bool use_object_instantiation;
- bool use_blender_profile;
- bool sort_by_name;
- BC_export_transformation_type export_transformation_type;
-
- bool open_sim;
- bool limit_precision;
- bool keep_bind_info;
-
- char *filepath;
- LinkNode *export_set;
+ bool apply_modifiers;
+ BC_export_mesh_type export_mesh_type;
+
+ bool selected;
+ bool include_children;
+ bool include_armatures;
+ bool include_shapekeys;
+ bool deform_bones_only;
+ bool include_animations;
+ bool include_all_actions;
+ int sampling_rate;
+ bool keep_smooth_curves;
+ bool keep_keyframes;
+ bool keep_flat_curves;
+
+ bool active_uv_only;
+ BC_export_animation_type export_animation_type;
+ bool use_texture_copies;
+
+ bool triangulate;
+ bool use_object_instantiation;
+ bool use_blender_profile;
+ bool sort_by_name;
+ BC_export_transformation_type export_transformation_type;
+
+ bool open_sim;
+ bool limit_precision;
+ bool keep_bind_info;
+
+ char *filepath;
+ LinkNode *export_set;
} ExportSettings;
#ifdef __cplusplus