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author | Sergey Sharybin <sergey.vfx@gmail.com> | 2012-07-21 23:19:45 +0400 |
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committer | Sergey Sharybin <sergey.vfx@gmail.com> | 2012-07-21 23:19:45 +0400 |
commit | 049dd8a0ffa94b0d02033877ec99172659b89d8c (patch) | |
tree | a64644e1946ce497327f14795bbf498f0b59e270 /source/blender/collada/GeometryExporter.cpp | |
parent | 2a98e83abdb7d00da68242685c1323a6ae1d5d9b (diff) |
Boolean modifier: prevent crashes when carve returns bad topology
For sure actual issue is in carve's triangulation system which need
to be investigated and fixed. For now only fixed by re-shuffling a
bit existing degenerative faces check and added extra checks there.
Would look into actual fix a bit later.
Diffstat (limited to 'source/blender/collada/GeometryExporter.cpp')
0 files changed, 0 insertions, 0 deletions