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author | Gaia Clary <gaia.clary@machinimatrix.org> | 2017-06-25 00:33:34 +0300 |
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committer | Gaia Clary <gaia.clary@machinimatrix.org> | 2017-06-25 00:33:34 +0300 |
commit | bdacb60a92d2c0ba348daa48e9cdd614fbf512f2 (patch) | |
tree | 0731e5c1789e626c296854bead1cbeb033123e82 /source/blender/collada/GeometryExporter.h | |
parent | ddabe465b55980a642b917d11cfc1ec2a27300a5 (diff) |
Collada: Fix: Geometry exporter did not create all polylist when meshes are only partially textured
Diffstat (limited to 'source/blender/collada/GeometryExporter.h')
-rw-r--r-- | source/blender/collada/GeometryExporter.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/collada/GeometryExporter.h b/source/blender/collada/GeometryExporter.h index c09a622cc1a..890304f4568 100644 --- a/source/blender/collada/GeometryExporter.h +++ b/source/blender/collada/GeometryExporter.h @@ -104,7 +104,7 @@ public: std::vector<BCPolygonNormalsIndices>& norind); // Create polylists for meshes with UV Textures - void createPolylist(Image *ima, + void createPolylist(std::string imageid, bool has_uvs, bool has_color, Object *ob, |