diff options
author | Nathan Letwory <nathan@letworyinteractive.com> | 2011-08-19 02:56:41 +0400 |
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committer | Nathan Letwory <nathan@letworyinteractive.com> | 2011-08-19 02:56:41 +0400 |
commit | c6465197763d9110361a795fcc6a2292790a7fc7 (patch) | |
tree | f7c40f944b2b723b6c8096190276cf4f7ae855c1 /source/blender/collada/GeometryExporter.h | |
parent | 2ee74be88cb045d403bc5145647da4262f131077 (diff) |
Export only objects on visible layers. This ensures we can hide for instance bone shapes.
Diffstat (limited to 'source/blender/collada/GeometryExporter.h')
-rw-r--r-- | source/blender/collada/GeometryExporter.h | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/source/blender/collada/GeometryExporter.h b/source/blender/collada/GeometryExporter.h index 7f3426a1915..d9d265a66fc 100644 --- a/source/blender/collada/GeometryExporter.h +++ b/source/blender/collada/GeometryExporter.h @@ -110,7 +110,8 @@ struct GeometryFunctor { Object *ob = base->object; if (ob->type == OB_MESH && ob->data - && !(export_selected && !(ob->flag && SELECT))) { + && !(export_selected && !(ob->flag && SELECT)) + && ((sce->lay & ob->lay)!=0)) { f(ob); } base= base->next; |