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authorGaia Clary <gaia.clary@machinimatrix.org>2017-06-24 23:16:32 +0300
committerGaia Clary <gaia.clary@machinimatrix.org>2017-06-24 23:16:47 +0300
commitddabe465b55980a642b917d11cfc1ec2a27300a5 (patch)
tree7ab0d023527df09b0c153bd974f37b49608142f2 /source/blender/collada/InstanceWriter.h
parenta2a301bdb96387b5b70ef82e5e9329ce1b5b5c75 (diff)
collada: export UV Textures as materials. Note: the reimport of the exported collada files will have materials assigned instead of UV Face Textures! This is expected behavior
Diffstat (limited to 'source/blender/collada/InstanceWriter.h')
-rw-r--r--source/blender/collada/InstanceWriter.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/source/blender/collada/InstanceWriter.h b/source/blender/collada/InstanceWriter.h
index 49ddf091b1c..a46027325a2 100644
--- a/source/blender/collada/InstanceWriter.h
+++ b/source/blender/collada/InstanceWriter.h
@@ -31,11 +31,12 @@
#include "COLLADASWBindMaterial.h"
#include "DNA_object_types.h"
+#include "collada.h"
class InstanceWriter
{
protected:
- void add_material_bindings(COLLADASW::BindMaterial& bind_material, Object *ob, bool active_uv_only);
+ void add_material_bindings(COLLADASW::BindMaterial& bind_material, Object *ob, bool active_uv_only, BC_export_texture_type export_texture_type);
};
#endif