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authorCampbell Barton <ideasman42@gmail.com>2012-06-13 02:05:33 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-06-13 02:05:33 +0400
commit2e8a2f7668e5687a0a9a5087e76eeb739c818b2b (patch)
tree75aa5fe8746df4cd369afff88c4fd367cb78f72c /source/blender/collada/LightExporter.cpp
parent46c95d37c6fae2268a7f39f90ef46e9c3c696e3f (diff)
style cleanup
Diffstat (limited to 'source/blender/collada/LightExporter.cpp')
-rw-r--r--source/blender/collada/LightExporter.cpp9
1 files changed, 5 insertions, 4 deletions
diff --git a/source/blender/collada/LightExporter.cpp b/source/blender/collada/LightExporter.cpp
index 44306616a85..af13d61a368 100644
--- a/source/blender/collada/LightExporter.cpp
+++ b/source/blender/collada/LightExporter.cpp
@@ -39,7 +39,7 @@ template<class Functor>
void forEachLampObjectInExportSet(Scene *sce, Functor &f, LinkNode *export_set)
{
LinkNode *node;
- for (node=export_set; node; node = node->next) {
+ for (node = export_set; node; node = node->next) {
Object *ob = (Object *)node->link;
if (ob->type == OB_LAMP && ob->data) {
@@ -48,7 +48,8 @@ void forEachLampObjectInExportSet(Scene *sce, Functor &f, LinkNode *export_set)
}
}
-LightsExporter::LightsExporter(COLLADASW::StreamWriter *sw, const ExportSettings *export_settings): COLLADASW::LibraryLights(sw), export_settings(export_settings) {}
+LightsExporter::LightsExporter(COLLADASW::StreamWriter *sw, const ExportSettings *export_settings) : COLLADASW::LibraryLights(sw), export_settings(export_settings) {
+}
void LightsExporter::exportLights(Scene *sce)
{
@@ -61,7 +62,7 @@ void LightsExporter::exportLights(Scene *sce)
void LightsExporter::operator()(Object *ob)
{
- Lamp *la = (Lamp*)ob->data;
+ Lamp *la = (Lamp *)ob->data;
std::string la_id(get_light_id(ob));
std::string la_name(id_name(la));
COLLADASW::Color col(la->r * la->energy, la->g * la->energy, la->b * la->energy);
@@ -71,7 +72,7 @@ void LightsExporter::operator()(Object *ob)
constatt = 1.0f;
- if (la->falloff_type==LA_FALLOFF_INVLINEAR) {
+ if (la->falloff_type == LA_FALLOFF_INVLINEAR) {
linatt = 1.0f / d;
quadatt = 0.0f;
}