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authorSybren A. Stüvel <sybren@blender.org>2020-03-06 18:19:35 +0300
committerSybren A. Stüvel <sybren@blender.org>2020-03-06 18:19:45 +0300
commiteb522af4fec58876ac1b0a73ad9bcdae2d82d33f (patch)
tree485c6a1fb23b5be256757375e2157378d3a5c61b /source/blender/collada/MaterialExporter.cpp
parentff60dd8b18ed00902e5bdfd36882072db7af8735 (diff)
Cleanup: move Alembic, AVI, Collada, and USD to `source/blender/io`
This moves the `alembic`, `avi`, `collada`, and `usd` modules into a common `io` directory. This also cleans up some `#include "../../{somedir}/{somefile}.h"` by adding `../../io/{somedir}` to `CMakeLists.txt` and then just using `#include "{somefile}.h"`. No functional changes.
Diffstat (limited to 'source/blender/collada/MaterialExporter.cpp')
-rw-r--r--source/blender/collada/MaterialExporter.cpp75
1 files changed, 0 insertions, 75 deletions
diff --git a/source/blender/collada/MaterialExporter.cpp b/source/blender/collada/MaterialExporter.cpp
deleted file mode 100644
index 488d1833e48..00000000000
--- a/source/blender/collada/MaterialExporter.cpp
+++ /dev/null
@@ -1,75 +0,0 @@
-/*
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- */
-
-/** \file
- * \ingroup collada
- */
-
-#include "MaterialExporter.h"
-#include "COLLADABUUtils.h"
-#include "collada_internal.h"
-
-MaterialsExporter::MaterialsExporter(COLLADASW::StreamWriter *sw,
- BCExportSettings &export_settings)
- : COLLADASW::LibraryMaterials(sw), export_settings(export_settings)
-{
- /* pass */
-}
-
-void MaterialsExporter::exportMaterials(Scene *sce)
-{
- if (hasMaterials(sce)) {
- openLibrary();
-
- MaterialFunctor mf;
- mf.forEachMaterialInExportSet<MaterialsExporter>(
- sce, *this, this->export_settings.get_export_set());
-
- closeLibrary();
- }
-}
-
-bool MaterialsExporter::hasMaterials(Scene *sce)
-{
- LinkNode *node;
- for (node = this->export_settings.get_export_set(); node; node = node->next) {
- Object *ob = (Object *)node->link;
- int a;
- for (a = 0; a < ob->totcol; a++) {
- Material *ma = BKE_object_material_get(ob, a + 1);
-
- // no material, but check all of the slots
- if (!ma) {
- continue;
- }
-
- return true;
- }
- }
- return false;
-}
-
-void MaterialsExporter::operator()(Material *ma, Object *ob)
-{
- std::string mat_name = encode_xml(id_name(ma));
- std::string mat_id = get_material_id(ma);
- std::string eff_id = get_effect_id(ma);
-
- openMaterial(mat_id, mat_name);
- addInstanceEffect(COLLADASW::URI(COLLADABU::Utils::EMPTY_STRING, eff_id));
-
- closeMaterial();
-}