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authorNathan Letwory <nathan@letworyinteractive.com>2011-07-04 12:59:28 +0400
committerNathan Letwory <nathan@letworyinteractive.com>2011-07-04 12:59:28 +0400
commitcf43e48fc781611c0850e09dae6f6fa1c95cc28b (patch)
treed6a786c92891eae9482da7b80724b15ca2fa831c /source/blender/collada/MaterialExporter.h
parentaa1668c6f8a70e41b97b67f31647dbec382e19f7 (diff)
Apply patch 4636051. COLLADA: Export selection.
Original patch by Jan Diederich, adapted by Pelle Johnsen. Review assistance by Daniel Tavares. This patch adds an option to export only the selection.
Diffstat (limited to 'source/blender/collada/MaterialExporter.h')
-rw-r--r--source/blender/collada/MaterialExporter.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/collada/MaterialExporter.h b/source/blender/collada/MaterialExporter.h
index 033c8526346..0a7a276d857 100644
--- a/source/blender/collada/MaterialExporter.h
+++ b/source/blender/collada/MaterialExporter.h
@@ -49,7 +49,7 @@ class MaterialsExporter: COLLADASW::LibraryMaterials
{
public:
MaterialsExporter(COLLADASW::StreamWriter *sw);
- void exportMaterials(Scene *sce);
+ void exportMaterials(Scene *sce, bool export_selected);
void operator()(Material *ma, Object *ob);
};
@@ -86,11 +86,11 @@ struct MaterialFunctor {
// f should have
// void operator()(Material* ma)
template<class Functor>
- void forEachMaterialInScene(Scene *sce, Functor &f)
+ void forEachMaterialInScene(Scene *sce, Functor &f, bool export_selected)
{
ForEachMaterialFunctor<Functor> matfunc(&f);
GeometryFunctor gf;
- gf.forEachMeshObjectInScene<ForEachMaterialFunctor<Functor> >(sce, matfunc);
+ gf.forEachMeshObjectInScene<ForEachMaterialFunctor<Functor> >(sce, matfunc, export_selected);
}
};