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authorSybren A. Stüvel <sybren@blender.org>2020-03-06 18:19:35 +0300
committerSybren A. Stüvel <sybren@blender.org>2020-03-06 18:19:45 +0300
commiteb522af4fec58876ac1b0a73ad9bcdae2d82d33f (patch)
tree485c6a1fb23b5be256757375e2157378d3a5c61b /source/blender/collada/Materials.h
parentff60dd8b18ed00902e5bdfd36882072db7af8735 (diff)
Cleanup: move Alembic, AVI, Collada, and USD to `source/blender/io`
This moves the `alembic`, `avi`, `collada`, and `usd` modules into a common `io` directory. This also cleans up some `#include "../../{somedir}/{somefile}.h"` by adding `../../io/{somedir}` to `CMakeLists.txt` and then just using `#include "{somefile}.h"`. No functional changes.
Diffstat (limited to 'source/blender/collada/Materials.h')
-rw-r--r--source/blender/collada/Materials.h76
1 files changed, 0 insertions, 76 deletions
diff --git a/source/blender/collada/Materials.h b/source/blender/collada/Materials.h
deleted file mode 100644
index 0a4f2ee61a5..00000000000
--- a/source/blender/collada/Materials.h
+++ /dev/null
@@ -1,76 +0,0 @@
-/*
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- */
-
-#ifndef __MATERIALS_H__
-#define __MATERIALS_H__
-
-#include <map>
-#include <string>
-
-extern "C" {
-#include "BKE_context.h"
-#include "BKE_node.h"
-#include "BLI_listbase.h"
-#include "DNA_material_types.h"
-#include "DNA_node_types.h"
-}
-
-#include "collada_utils.h"
-#include "COLLADAFWEffectCommon.h"
-
-typedef std::map<std::string, bNode *> NodeMap;
-
-class MaterialNode {
-
- private:
- bContext *mContext;
- Material *material;
- COLLADAFW::EffectCommon *effect;
- UidImageMap *uid_image_map = nullptr;
- KeyImageMap *key_image_map = nullptr;
-
- NodeMap node_map;
- bNodeTree *ntree;
-
- bNode *shader_node;
- bNode *output_node;
-
- bNodeTree *prepare_material_nodetree();
- bNode *add_node(int node_type, int locx, int locy, std::string label);
- void add_link(bNode *from_node, int from_index, bNode *to_node, int to_index);
- bNode *add_texture_node(COLLADAFW::ColorOrTexture &cot, int locx, int locy, std::string label);
- void setShaderType();
-
- public:
- MaterialNode(bContext *C, COLLADAFW::EffectCommon *ef, Material *ma, UidImageMap &uid_image_map);
- MaterialNode(bContext *C, Material *ma, KeyImageMap &key_image_map);
- Image *get_diffuse_image();
-
- void set_diffuse(COLLADAFW::ColorOrTexture &cot);
- void set_specular(COLLADAFW::ColorOrTexture &cot);
- void set_ambient(COLLADAFW::ColorOrTexture &cot);
- void set_reflective(COLLADAFW::ColorOrTexture &cot);
- void set_emission(COLLADAFW::ColorOrTexture &cot);
- void set_opacity(COLLADAFW::ColorOrTexture &cot);
- void set_reflectivity(COLLADAFW::FloatOrParam &val);
- void set_shininess(COLLADAFW::FloatOrParam &val);
- void set_ior(COLLADAFW::FloatOrParam &val);
- void set_alpha(COLLADAFW::EffectCommon::OpaqueMode mode,
- COLLADAFW::ColorOrTexture &cot,
- COLLADAFW::FloatOrParam &val);
-};
-
-#endif /* __MATERIALS_H__ */