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authorGaia Clary <gaia.clary@machinimatrix.org>2013-03-04 17:12:56 +0400
committerGaia Clary <gaia.clary@machinimatrix.org>2013-03-04 17:12:56 +0400
commit86ff11fe4713672a58deb8b054c936330954a721 (patch)
tree895712cebfcc12038fd679ff94e6b75ef5576a70 /source/blender/collada/MeshImporter.cpp
parentf691ee06275652419e822d5a269c63cfa169a837 (diff)
Collada: Added ngon support to Vertex Color exporter
Diffstat (limited to 'source/blender/collada/MeshImporter.cpp')
-rw-r--r--source/blender/collada/MeshImporter.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/collada/MeshImporter.cpp b/source/blender/collada/MeshImporter.cpp
index 1eb1460a9e2..7d8a0cf3bc0 100644
--- a/source/blender/collada/MeshImporter.cpp
+++ b/source/blender/collada/MeshImporter.cpp
@@ -555,7 +555,7 @@ void MeshImporter::read_polys(COLLADAFW::Mesh *collada_mesh, Mesh *me)
int collada_meshtype = mp->getPrimitiveType();
- // since we cannot set mpoly->mat_nr here, we store a portion of me->mface in Primitive
+ // since we cannot set mpoly->mat_nr here, we store a portion of me->mpoly in Primitive
Primitive prim = {mpoly, 0};
COLLADAFW::IndexListArray& index_list_array = mp->getUVCoordIndicesArray();