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authorNathan Letwory <nathan@letworyinteractive.com>2011-06-20 13:34:35 +0400
committerNathan Letwory <nathan@letworyinteractive.com>2011-06-20 13:34:35 +0400
commitdbe7488c43bf5be76f7ab9be8951c3f1af96b002 (patch)
tree0f58f1666bdd9a54eabe17143de6548b8e0ec2f7 /source/blender/collada/MeshImporter.cpp
parentc27fa83cf7893a824a2a72fae195989283aeebdb (diff)
Fix [#27474] Blender crashes on collada import if input_set is missing
reported by Rebin Cornelius. This needs patch from upstream report http://code.google.com/p/opencollada/issues/list?thanks=164 applied to OpenCOLLADA. lib/windows/collada and lib/win64/collada have already been updated. Ensures we don't read past array boundaries.
Diffstat (limited to 'source/blender/collada/MeshImporter.cpp')
-rw-r--r--source/blender/collada/MeshImporter.cpp4
1 files changed, 3 insertions, 1 deletions
diff --git a/source/blender/collada/MeshImporter.cpp b/source/blender/collada/MeshImporter.cpp
index b6576858c51..806be14d0ed 100644
--- a/source/blender/collada/MeshImporter.cpp
+++ b/source/blender/collada/MeshImporter.cpp
@@ -755,9 +755,11 @@ MTex *MeshImporter::assign_textures_to_uvlayer(COLLADAFW::TextureCoordinateBindi
MTex *color_texture)
{
const COLLADAFW::TextureMapId texture_index = ctexture.getTextureMapId();
- const size_t setindex = ctexture.getSetIndex();
+ size_t setindex = ctexture.getSetIndex();
std::string uvname = ctexture.getSemantic();
+ if(setindex==-1) return NULL;
+
const CustomData *data = &me->fdata;
int layer_index = CustomData_get_layer_index(data, CD_MTFACE);
CustomDataLayer *cdl = &data->layers[layer_index+setindex];