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authorBastien Montagne <montagne29@wanadoo.fr>2018-05-29 16:49:21 +0300
committerBastien Montagne <montagne29@wanadoo.fr>2018-05-29 16:49:21 +0300
commitf7af08b5feecd89ea32c8905de1e61d575ff4bf1 (patch)
treeb23f8e58157285ce3c6287f664f66bfcba85a69d /source/blender/collada/MeshImporter.cpp
parentc72a204001ae32ab082af66b373ce19b64e28e2d (diff)
Cleanup: Get rid of G.main in BKE_material.
Note that in some cases, this only moves the G.main case to somne other places - in particular, RNA getters/setters are becoming annoying here...
Diffstat (limited to 'source/blender/collada/MeshImporter.cpp')
-rw-r--r--source/blender/collada/MeshImporter.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/collada/MeshImporter.cpp b/source/blender/collada/MeshImporter.cpp
index da85038bf90..cd73742a2d6 100644
--- a/source/blender/collada/MeshImporter.cpp
+++ b/source/blender/collada/MeshImporter.cpp
@@ -1077,7 +1077,7 @@ MTFace *MeshImporter::assign_material_to_geom(COLLADAFW::MaterialBinding cmateri
// Attention! This temporaly assigns material to object on purpose!
// See note above.
ob->actcol=0;
- assign_material(ob, ma, mat_index + 1, BKE_MAT_ASSIGN_OBJECT);
+ assign_material(G.main, ob, ma, mat_index + 1, BKE_MAT_ASSIGN_OBJECT);
COLLADAFW::TextureCoordinateBindingArray& tex_array =
cmaterial.getTextureCoordinateBindingArray();
@@ -1172,7 +1172,7 @@ Object *MeshImporter::create_mesh_object(COLLADAFW::Node *node, COLLADAFW::Insta
Mesh *old_mesh = (Mesh *)ob->data;
Mesh *new_mesh = uid_mesh_map[*geom_uid];
- BKE_mesh_assign_object(ob, new_mesh);
+ BKE_mesh_assign_object(G.main, ob, new_mesh);
BKE_mesh_calc_normals(new_mesh);
id_us_plus(&old_mesh->id); /* Because BKE_mesh_assign_object would have already decreased it... */