diff options
author | Campbell Barton <ideasman42@gmail.com> | 2019-04-17 07:17:24 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2019-04-17 07:21:24 +0300 |
commit | e12c08e8d170b7ca40f204a5b0423c23a9fbc2c1 (patch) | |
tree | 8cf3453d12edb177a218ef8009357518ec6cab6a /source/blender/collada/SceneExporter.h | |
parent | b3dabc200a4b0399ec6b81f2ff2730d07b44fcaa (diff) |
ClangFormat: apply to source, most of intern
Apply clang format as proposed in T53211.
For details on usage and instructions for migrating branches
without conflicts, see:
https://wiki.blender.org/wiki/Tools/ClangFormat
Diffstat (limited to 'source/blender/collada/SceneExporter.h')
-rw-r--r-- | source/blender/collada/SceneExporter.h | 43 |
1 files changed, 23 insertions, 20 deletions
diff --git a/source/blender/collada/SceneExporter.h b/source/blender/collada/SceneExporter.h index 033616ac0a4..dc0a0c3e2ad 100644 --- a/source/blender/collada/SceneExporter.h +++ b/source/blender/collada/SceneExporter.h @@ -85,29 +85,32 @@ extern "C" { #include "ExportSettings.h" -class SceneExporter: COLLADASW::LibraryVisualScenes, protected TransformWriter, protected InstanceWriter -{ -public: +class SceneExporter : COLLADASW::LibraryVisualScenes, + protected TransformWriter, + protected InstanceWriter { + public: + SceneExporter(BlenderContext &blender_context, + COLLADASW::StreamWriter *sw, + ArmatureExporter *arm, + const ExportSettings *export_settings) + : COLLADASW::LibraryVisualScenes(sw), + blender_context(blender_context), + arm_exporter(arm), + export_settings(export_settings) + { + } - SceneExporter(BlenderContext &blender_context, COLLADASW::StreamWriter *sw, ArmatureExporter *arm, const ExportSettings *export_settings) : - COLLADASW::LibraryVisualScenes(sw), - blender_context(blender_context), - arm_exporter(arm), - export_settings(export_settings) - {} + void exportScene(); - void exportScene(); - -private: - BlenderContext &blender_context; - friend class ArmatureExporter; - ArmatureExporter *arm_exporter; - const ExportSettings *export_settings; - - void exportHierarchy(); - void writeNodeList(std::vector<Object *> &child_objects, Object *parent); - void writeNodes(Object *ob); + private: + BlenderContext &blender_context; + friend class ArmatureExporter; + ArmatureExporter *arm_exporter; + const ExportSettings *export_settings; + void exportHierarchy(); + void writeNodeList(std::vector<Object *> &child_objects, Object *parent); + void writeNodes(Object *ob); }; #endif |