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author | Gaia Clary <gaia.clary@machinimatrix.org> | 2013-03-07 03:21:52 +0400 |
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committer | Gaia Clary <gaia.clary@machinimatrix.org> | 2013-03-07 03:21:52 +0400 |
commit | 8664d4b98ba6cdcde44a6878dbdf4d8327a1f96e (patch) | |
tree | 6f9ba6771a106311dc0326606f42f7b1644bdd17 /source/blender/collada/SceneExporter.h | |
parent | 65869589b6bc0caf9a08a10415a18dc563a447cf (diff) |
Collada: Added option for how rot,loc,trans data is exported (improves flexibility for support of other 3D tools)
Diffstat (limited to 'source/blender/collada/SceneExporter.h')
-rw-r--r-- | source/blender/collada/SceneExporter.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/source/blender/collada/SceneExporter.h b/source/blender/collada/SceneExporter.h index f438c002f91..c7c15dba2cb 100644 --- a/source/blender/collada/SceneExporter.h +++ b/source/blender/collada/SceneExporter.h @@ -97,8 +97,10 @@ class SceneExporter: COLLADASW::LibraryVisualScenes, protected TransformWriter, public: SceneExporter(COLLADASW::StreamWriter *sw, ArmatureExporter *arm, const ExportSettings *export_settings); void exportScene(Scene *sce); + void setExportTransformationType(BC_export_transformation_type transformation_type); private: + BC_export_transformation_type transformation_type; // required for writeNodes() for bone-parented objects friend class ArmatureExporter; void exportHierarchy(Scene *sce); |