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author | Janne Karhu <jhkarh@gmail.com> | 2011-02-23 13:42:27 +0300 |
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committer | Janne Karhu <jhkarh@gmail.com> | 2011-02-23 13:42:27 +0300 |
commit | 5a70edc4afd2f878b1d62168a2dd86edfe66a5fb (patch) | |
tree | 99e311c87368b149704c42c129a052e21a5c5c17 /source/blender/collada/SkinInfo.cpp | |
parent | 9416daf97eef06f90d5230eeac0a5995d06be00c (diff) |
Possible fix for [#26190] Changing particle amount crashes
* In some cases fluid particles could be born at the exact same locations. Now these cases are just ignored and such particles don't effect each other.
Diffstat (limited to 'source/blender/collada/SkinInfo.cpp')
0 files changed, 0 insertions, 0 deletions