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authorCampbell Barton <ideasman42@gmail.com>2018-06-08 09:07:48 +0300
committerCampbell Barton <ideasman42@gmail.com>2018-06-08 09:07:48 +0300
commita25c11fd8d602236f36c34c342453149bdc1d909 (patch)
treec1e537d7ef21767130c459914313517671d0170b /source/blender/collada/SkinInfo.h
parent009c38df5303f0a32eed2962650b89ebd6ae2e46 (diff)
Cleanup: trailing space
Remove from blender/nodes, collada, blenfont & render.
Diffstat (limited to 'source/blender/collada/SkinInfo.h')
-rw-r--r--source/blender/collada/SkinInfo.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/collada/SkinInfo.h b/source/blender/collada/SkinInfo.h
index e074f59cffc..de88bf32fcf 100644
--- a/source/blender/collada/SkinInfo.h
+++ b/source/blender/collada/SkinInfo.h
@@ -88,7 +88,7 @@ public:
void transfer_uint_array_data_const(const COLLADAFW::UIntValuesArray& src, COLLADAFW::UIntValuesArray& dest);
void borrow_skin_controller_data(const COLLADAFW::SkinControllerData* skin);
-
+
void free();
// using inverse bind matrices to construct armature
@@ -110,7 +110,7 @@ public:
const COLLADAFW::UniqueId& get_controller_uid();
// check if this skin controller references a joint or any descendant of it
- //
+ //
// some nodes may not be referenced by SkinController,
// in this case to determine if the node belongs to this armature,
// we need to search down the tree