diff options
author | Sybren A. Stüvel <sybren@blender.org> | 2020-03-06 18:19:35 +0300 |
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committer | Sybren A. Stüvel <sybren@blender.org> | 2020-03-06 18:19:45 +0300 |
commit | eb522af4fec58876ac1b0a73ad9bcdae2d82d33f (patch) | |
tree | 485c6a1fb23b5be256757375e2157378d3a5c61b /source/blender/collada/TransformReader.cpp | |
parent | ff60dd8b18ed00902e5bdfd36882072db7af8735 (diff) |
Cleanup: move Alembic, AVI, Collada, and USD to `source/blender/io`
This moves the `alembic`, `avi`, `collada`, and `usd` modules into a common
`io` directory.
This also cleans up some `#include "../../{somedir}/{somefile}.h"` by
adding `../../io/{somedir}` to `CMakeLists.txt` and then just using
`#include "{somefile}.h"`.
No functional changes.
Diffstat (limited to 'source/blender/collada/TransformReader.cpp')
-rw-r--r-- | source/blender/collada/TransformReader.cpp | 151 |
1 files changed, 0 insertions, 151 deletions
diff --git a/source/blender/collada/TransformReader.cpp b/source/blender/collada/TransformReader.cpp deleted file mode 100644 index 8ee31f80405..00000000000 --- a/source/blender/collada/TransformReader.cpp +++ /dev/null @@ -1,151 +0,0 @@ -/* - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software Foundation, - * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. - */ - -/** \file - * \ingroup collada - */ - -/* COLLADABU_ASSERT, may be able to remove later */ -#include "COLLADABUPlatform.h" - -#include "TransformReader.h" - -TransformReader::TransformReader(UnitConverter *conv) : unit_converter(conv) -{ - /* pass */ -} - -void TransformReader::get_node_mat(float mat[4][4], - COLLADAFW::Node *node, - std::map<COLLADAFW::UniqueId, Animation> *animation_map, - Object *ob) -{ - get_node_mat(mat, node, animation_map, ob, NULL); -} - -void TransformReader::get_node_mat(float mat[4][4], - COLLADAFW::Node *node, - std::map<COLLADAFW::UniqueId, Animation> *animation_map, - Object *ob, - float parent_mat[4][4]) -{ - float cur[4][4]; - float copy[4][4]; - - unit_m4(mat); - - for (unsigned int i = 0; i < node->getTransformations().getCount(); i++) { - - COLLADAFW::Transformation *tm = node->getTransformations()[i]; - COLLADAFW::Transformation::TransformationType type = tm->getTransformationType(); - - switch (type) { - case COLLADAFW::Transformation::MATRIX: - // When matrix AND Trans/Rot/Scale are defined for a node, - // then this is considered as redundant information. - // So if we find a Matrix we use that and return. - dae_matrix_to_mat4(tm, mat); - if (parent_mat) { - mul_m4_m4m4(mat, parent_mat, mat); - } - return; - case COLLADAFW::Transformation::TRANSLATE: - dae_translate_to_mat4(tm, cur); - break; - case COLLADAFW::Transformation::ROTATE: - dae_rotate_to_mat4(tm, cur); - break; - case COLLADAFW::Transformation::SCALE: - dae_scale_to_mat4(tm, cur); - break; - case COLLADAFW::Transformation::LOOKAT: - fprintf(stderr, "|! LOOKAT transformations are not supported yet.\n"); - break; - case COLLADAFW::Transformation::SKEW: - fprintf(stderr, "|! SKEW transformations are not supported yet.\n"); - break; - } - - copy_m4_m4(copy, mat); - mul_m4_m4m4(mat, copy, cur); - - if (animation_map) { - // AnimationList that drives this Transformation - const COLLADAFW::UniqueId &anim_list_id = tm->getAnimationList(); - - // store this so later we can link animation data with ob - Animation anim = {ob, node, tm}; - (*animation_map)[anim_list_id] = anim; - } - } - - if (parent_mat) { - mul_m4_m4m4(mat, parent_mat, mat); - } -} - -void TransformReader::dae_rotate_to_mat4(COLLADAFW::Transformation *tm, float m[4][4]) -{ - COLLADAFW::Rotate *ro = (COLLADAFW::Rotate *)tm; - COLLADABU::Math::Vector3 &axis = ro->getRotationAxis(); - const float angle = (float)DEG2RAD(ro->getRotationAngle()); - const float ax[] = {(float)axis[0], (float)axis[1], (float)axis[2]}; - // float quat[4]; - // axis_angle_to_quat(quat, axis, angle); - // quat_to_mat4(m, quat); - axis_angle_to_mat4(m, ax, angle); -} - -void TransformReader::dae_translate_to_mat4(COLLADAFW::Transformation *tm, float m[4][4]) -{ - COLLADAFW::Translate *tra = (COLLADAFW::Translate *)tm; - COLLADABU::Math::Vector3 &t = tra->getTranslation(); - - unit_m4(m); - - m[3][0] = (float)t[0]; - m[3][1] = (float)t[1]; - m[3][2] = (float)t[2]; -} - -void TransformReader::dae_scale_to_mat4(COLLADAFW::Transformation *tm, float m[4][4]) -{ - COLLADABU::Math::Vector3 &s = ((COLLADAFW::Scale *)tm)->getScale(); - float size[3] = {(float)s[0], (float)s[1], (float)s[2]}; - size_to_mat4(m, size); -} - -void TransformReader::dae_matrix_to_mat4(COLLADAFW::Transformation *tm, float m[4][4]) -{ - unit_converter->dae_matrix_to_mat4_(m, ((COLLADAFW::Matrix *)tm)->getMatrix()); -} - -void TransformReader::dae_translate_to_v3(COLLADAFW::Transformation *tm, float v[3]) -{ - dae_vector3_to_v3(((COLLADAFW::Translate *)tm)->getTranslation(), v); -} - -void TransformReader::dae_scale_to_v3(COLLADAFW::Transformation *tm, float v[3]) -{ - dae_vector3_to_v3(((COLLADAFW::Scale *)tm)->getScale(), v); -} - -void TransformReader::dae_vector3_to_v3(const COLLADABU::Math::Vector3 &v3, float v[3]) -{ - v[0] = v3.x; - v[1] = v3.y; - v[2] = v3.z; -} |