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authorSybren A. Stüvel <sybren@blender.org>2020-03-06 18:19:35 +0300
committerSybren A. Stüvel <sybren@blender.org>2020-03-06 18:19:45 +0300
commiteb522af4fec58876ac1b0a73ad9bcdae2d82d33f (patch)
tree485c6a1fb23b5be256757375e2157378d3a5c61b /source/blender/collada/TransformReader.cpp
parentff60dd8b18ed00902e5bdfd36882072db7af8735 (diff)
Cleanup: move Alembic, AVI, Collada, and USD to `source/blender/io`
This moves the `alembic`, `avi`, `collada`, and `usd` modules into a common `io` directory. This also cleans up some `#include "../../{somedir}/{somefile}.h"` by adding `../../io/{somedir}` to `CMakeLists.txt` and then just using `#include "{somefile}.h"`. No functional changes.
Diffstat (limited to 'source/blender/collada/TransformReader.cpp')
-rw-r--r--source/blender/collada/TransformReader.cpp151
1 files changed, 0 insertions, 151 deletions
diff --git a/source/blender/collada/TransformReader.cpp b/source/blender/collada/TransformReader.cpp
deleted file mode 100644
index 8ee31f80405..00000000000
--- a/source/blender/collada/TransformReader.cpp
+++ /dev/null
@@ -1,151 +0,0 @@
-/*
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- */
-
-/** \file
- * \ingroup collada
- */
-
-/* COLLADABU_ASSERT, may be able to remove later */
-#include "COLLADABUPlatform.h"
-
-#include "TransformReader.h"
-
-TransformReader::TransformReader(UnitConverter *conv) : unit_converter(conv)
-{
- /* pass */
-}
-
-void TransformReader::get_node_mat(float mat[4][4],
- COLLADAFW::Node *node,
- std::map<COLLADAFW::UniqueId, Animation> *animation_map,
- Object *ob)
-{
- get_node_mat(mat, node, animation_map, ob, NULL);
-}
-
-void TransformReader::get_node_mat(float mat[4][4],
- COLLADAFW::Node *node,
- std::map<COLLADAFW::UniqueId, Animation> *animation_map,
- Object *ob,
- float parent_mat[4][4])
-{
- float cur[4][4];
- float copy[4][4];
-
- unit_m4(mat);
-
- for (unsigned int i = 0; i < node->getTransformations().getCount(); i++) {
-
- COLLADAFW::Transformation *tm = node->getTransformations()[i];
- COLLADAFW::Transformation::TransformationType type = tm->getTransformationType();
-
- switch (type) {
- case COLLADAFW::Transformation::MATRIX:
- // When matrix AND Trans/Rot/Scale are defined for a node,
- // then this is considered as redundant information.
- // So if we find a Matrix we use that and return.
- dae_matrix_to_mat4(tm, mat);
- if (parent_mat) {
- mul_m4_m4m4(mat, parent_mat, mat);
- }
- return;
- case COLLADAFW::Transformation::TRANSLATE:
- dae_translate_to_mat4(tm, cur);
- break;
- case COLLADAFW::Transformation::ROTATE:
- dae_rotate_to_mat4(tm, cur);
- break;
- case COLLADAFW::Transformation::SCALE:
- dae_scale_to_mat4(tm, cur);
- break;
- case COLLADAFW::Transformation::LOOKAT:
- fprintf(stderr, "|! LOOKAT transformations are not supported yet.\n");
- break;
- case COLLADAFW::Transformation::SKEW:
- fprintf(stderr, "|! SKEW transformations are not supported yet.\n");
- break;
- }
-
- copy_m4_m4(copy, mat);
- mul_m4_m4m4(mat, copy, cur);
-
- if (animation_map) {
- // AnimationList that drives this Transformation
- const COLLADAFW::UniqueId &anim_list_id = tm->getAnimationList();
-
- // store this so later we can link animation data with ob
- Animation anim = {ob, node, tm};
- (*animation_map)[anim_list_id] = anim;
- }
- }
-
- if (parent_mat) {
- mul_m4_m4m4(mat, parent_mat, mat);
- }
-}
-
-void TransformReader::dae_rotate_to_mat4(COLLADAFW::Transformation *tm, float m[4][4])
-{
- COLLADAFW::Rotate *ro = (COLLADAFW::Rotate *)tm;
- COLLADABU::Math::Vector3 &axis = ro->getRotationAxis();
- const float angle = (float)DEG2RAD(ro->getRotationAngle());
- const float ax[] = {(float)axis[0], (float)axis[1], (float)axis[2]};
- // float quat[4];
- // axis_angle_to_quat(quat, axis, angle);
- // quat_to_mat4(m, quat);
- axis_angle_to_mat4(m, ax, angle);
-}
-
-void TransformReader::dae_translate_to_mat4(COLLADAFW::Transformation *tm, float m[4][4])
-{
- COLLADAFW::Translate *tra = (COLLADAFW::Translate *)tm;
- COLLADABU::Math::Vector3 &t = tra->getTranslation();
-
- unit_m4(m);
-
- m[3][0] = (float)t[0];
- m[3][1] = (float)t[1];
- m[3][2] = (float)t[2];
-}
-
-void TransformReader::dae_scale_to_mat4(COLLADAFW::Transformation *tm, float m[4][4])
-{
- COLLADABU::Math::Vector3 &s = ((COLLADAFW::Scale *)tm)->getScale();
- float size[3] = {(float)s[0], (float)s[1], (float)s[2]};
- size_to_mat4(m, size);
-}
-
-void TransformReader::dae_matrix_to_mat4(COLLADAFW::Transformation *tm, float m[4][4])
-{
- unit_converter->dae_matrix_to_mat4_(m, ((COLLADAFW::Matrix *)tm)->getMatrix());
-}
-
-void TransformReader::dae_translate_to_v3(COLLADAFW::Transformation *tm, float v[3])
-{
- dae_vector3_to_v3(((COLLADAFW::Translate *)tm)->getTranslation(), v);
-}
-
-void TransformReader::dae_scale_to_v3(COLLADAFW::Transformation *tm, float v[3])
-{
- dae_vector3_to_v3(((COLLADAFW::Scale *)tm)->getScale(), v);
-}
-
-void TransformReader::dae_vector3_to_v3(const COLLADABU::Math::Vector3 &v3, float v[3])
-{
- v[0] = v3.x;
- v[1] = v3.y;
- v[2] = v3.z;
-}