Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorCampbell Barton <ideasman42@gmail.com>2012-12-11 18:29:01 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-12-11 18:29:01 +0400
commit7c699a217ae8bb98ead02923334db7dd105bf1b5 (patch)
treeb941ed3827d6a1cde6854b758d21d4cfdc6d1ee1 /source/blender/collada/TransformReader.h
parente2f0a1e4db1ac13f20bc540ef3c7268676e14a30 (diff)
define the size of matrix args for both rows/cols.
Diffstat (limited to 'source/blender/collada/TransformReader.h')
-rw-r--r--source/blender/collada/TransformReader.h10
1 files changed, 5 insertions, 5 deletions
diff --git a/source/blender/collada/TransformReader.h b/source/blender/collada/TransformReader.h
index 47e59a1bf52..ab974b9ba85 100644
--- a/source/blender/collada/TransformReader.h
+++ b/source/blender/collada/TransformReader.h
@@ -58,12 +58,12 @@ public:
TransformReader(UnitConverter *conv);
- void get_node_mat(float mat[][4], COLLADAFW::Node *node, std::map<COLLADAFW::UniqueId, Animation> *animation_map, Object *ob);
+ void get_node_mat(float mat[4][4], COLLADAFW::Node *node, std::map<COLLADAFW::UniqueId, Animation> *animation_map, Object *ob);
- void dae_rotate_to_mat4(COLLADAFW::Transformation *tm, float m[][4]);
- void dae_translate_to_mat4(COLLADAFW::Transformation *tm, float m[][4]);
- void dae_scale_to_mat4(COLLADAFW::Transformation *tm, float m[][4]);
- void dae_matrix_to_mat4(COLLADAFW::Transformation *tm, float m[][4]);
+ void dae_rotate_to_mat4(COLLADAFW::Transformation *tm, float m[4][4]);
+ void dae_translate_to_mat4(COLLADAFW::Transformation *tm, float m[4][4]);
+ void dae_scale_to_mat4(COLLADAFW::Transformation *tm, float m[4][4]);
+ void dae_matrix_to_mat4(COLLADAFW::Transformation *tm, float m[4][4]);
void dae_translate_to_v3(COLLADAFW::Transformation *tm, float v[3]);
void dae_scale_to_v3(COLLADAFW::Transformation *tm, float v[3]);
void dae_vector3_to_v3(const COLLADABU::Math::Vector3 &v3, float v[3]);