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authorGaia Clary <gaia.clary@machinimatrix.org>2019-05-27 16:34:05 +0300
committerGaia Clary <gaia.clary@machinimatrix.org>2019-05-27 17:00:32 +0300
commitbc055258d5abdd692003e5ae175d2548183818a4 (patch)
tree8e06a1340c430745c8ee7b11f5c55a580faa712e /source/blender/collada/TransformWriter.cpp
parent4db3916b60da565f11cb73d905458d66d0347c8a (diff)
fix: collada transformtype must be identical for animation export and object export
When exporting an object we can choose the transformation type 'Matrix' or 'trans/rot/scale' When exporting an animation we have the same choice regarding the used transformation type. However we must make sure that animations and objects use the same transformation type within one colleda export. The user interface is now reworked such that the correct settings are always guaranteed. I also reworked the tool tips
Diffstat (limited to 'source/blender/collada/TransformWriter.cpp')
-rw-r--r--source/blender/collada/TransformWriter.cpp36
1 files changed, 24 insertions, 12 deletions
diff --git a/source/blender/collada/TransformWriter.cpp b/source/blender/collada/TransformWriter.cpp
index 965338a9fd8..fbf75552b85 100644
--- a/source/blender/collada/TransformWriter.cpp
+++ b/source/blender/collada/TransformWriter.cpp
@@ -30,11 +30,8 @@ void TransformWriter::add_joint_transform(COLLADASW::Node &node,
float parent_mat[4][4],
BCExportSettings &export_settings,
bool has_restmat
-
)
{
- // bool limit_precision = export_settings.limit_precision;
- float loc[3], rot[3], scale[3];
float local[4][4];
if (parent_mat) {
@@ -55,14 +52,11 @@ void TransformWriter::add_joint_transform(COLLADASW::Node &node,
converter->mat4_to_dae_double(dmat, local);
delete converter;
- if (node.getType() == COLLADASW::Node::JOINT) {
- // XXX Why are joints handled differently ?
- // GC: I believe this is a mistake. Here we might want to
- // export according to how the transformation type
- // is set, see add_node_transform_ob()
+ if (export_settings.get_object_transformation_type() == BC_TRANSFORMATION_TYPE_MATRIX) {
node.addMatrix("transform", dmat);
}
else {
+ float loc[3], rot[3], scale[3];
bc_decompose(local, loc, rot, NULL, scale);
add_transform(node, loc, rot, scale);
}
@@ -73,7 +67,7 @@ void TransformWriter::add_node_transform_ob(COLLADASW::Node &node,
BCExportSettings &export_settings)
{
BC_export_transformation_type transformation_type =
- export_settings.get_export_transformation_type();
+ export_settings.get_object_transformation_type();
bool limit_precision = export_settings.get_limit_precision();
/* Export the local Matrix (relative to the object parent,
@@ -112,10 +106,28 @@ void TransformWriter::add_node_transform_ob(COLLADASW::Node &node,
}
}
-void TransformWriter::add_node_transform_identity(COLLADASW::Node &node)
+void TransformWriter::add_node_transform_identity(
+ COLLADASW::Node &node,
+ BCExportSettings &export_settings)
{
- float loc[3] = {0.0f, 0.0f, 0.0f}, scale[3] = {1.0f, 1.0f, 1.0f}, rot[3] = {0.0f, 0.0f, 0.0f};
- add_transform(node, loc, rot, scale);
+ BC_export_transformation_type transformation_type =
+ export_settings.get_object_transformation_type();
+ switch (transformation_type) {
+ case BC_TRANSFORMATION_TYPE_MATRIX: {
+ BCMatrix mat;
+ DMatrix d_obmat;
+ mat.get_matrix(d_obmat);
+ node.addMatrix("transform", d_obmat);
+ break;
+ }
+ default: {
+ float loc[3] = {0.0f, 0.0f, 0.0f};
+ float scale[3] = {1.0f, 1.0f, 1.0f};
+ float rot[3] = {0.0f, 0.0f, 0.0f};
+ add_transform(node, loc, rot, scale);
+ break;
+ }
+ }
}
void TransformWriter::add_transform(COLLADASW::Node &node,