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authorDomino Marama <domino@dominodesigns.info>2012-02-05 20:19:28 +0400
committerDomino Marama <domino@dominodesigns.info>2012-02-05 20:19:28 +0400
commit2cb3fe3dfd830386633e5642d35108be8b6b6a17 (patch)
tree9fde457bc9f80d5be215c1bd7c130bca6f0dccc9 /source/blender/collada/collada.cpp
parentfa163003c98e09f00bcbbee7838d5ed487d55cc8 (diff)
Patch #30050 by Juha Mäki-Kanto (kanttori)
Fixes for Collada exporter. Adds Second Life compatibility for armatures Adds objects parentinverse to exported transform if it's non-identity Fix mismatch between add_inv_bind_mats and add_joints_source accessor counts Fix bone exports in world space should be local space
Diffstat (limited to 'source/blender/collada/collada.cpp')
-rw-r--r--source/blender/collada/collada.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/source/blender/collada/collada.cpp b/source/blender/collada/collada.cpp
index 0731faceeed..39114f6543b 100644
--- a/source/blender/collada/collada.cpp
+++ b/source/blender/collada/collada.cpp
@@ -49,11 +49,12 @@ extern "C"
return 0;
}
- int collada_export(Scene *sce, const char *filepath, int selected)
+ int collada_export(Scene *sce, const char *filepath, int selected, int second_life)
{
ExportSettings export_settings;
export_settings.selected = selected != 0;
+ export_settings.second_life = second_life != 0;
export_settings.filepath = (char *)filepath;
/* annoying, collada crashes if file cant be created! [#27162] */