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author | Gaia Clary <gaia.clary@machinimatrix.org> | 2014-11-29 15:24:26 +0300 |
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committer | Gaia Clary <gaia.clary@machinimatrix.org> | 2014-12-01 14:08:26 +0300 |
commit | 8d42c2f3ea4b37c6a538b2b01e4d00f98ca96100 (patch) | |
tree | 9bc903c5cd605b22892256cb33167f6c2e24a7f8 /source/blender/collada/collada.h | |
parent | e240bd39320101e44b6b7e714d46c9272f0f9613 (diff) |
Improved Collada Armature Import
Collada does not support Bone length. It has only Joints.
This patch tries to improve the necessary "guesswork" for
importing Rigs.
Differential Revision: https://developer.blender.org/D920
Diffstat (limited to 'source/blender/collada/collada.h')
-rw-r--r-- | source/blender/collada/collada.h | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/source/blender/collada/collada.h b/source/blender/collada/collada.h index 524c704cdee..0a2713b1db5 100644 --- a/source/blender/collada/collada.h +++ b/source/blender/collada/collada.h @@ -55,7 +55,9 @@ struct Scene; */ int collada_import(struct bContext *C, const char *filepath, - int import_units); + int import_units, + int find_chains, + int min_chain_length); int collada_export(struct Scene *sce, const char *filepath, |