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authorGaia Clary <gaia.clary@machinimatrix.org>2014-11-29 15:24:26 +0300
committerGaia Clary <gaia.clary@machinimatrix.org>2014-12-01 14:08:26 +0300
commit8d42c2f3ea4b37c6a538b2b01e4d00f98ca96100 (patch)
tree9bc903c5cd605b22892256cb33167f6c2e24a7f8 /source/blender/collada/collada.h
parente240bd39320101e44b6b7e714d46c9272f0f9613 (diff)
Improved Collada Armature Import
Collada does not support Bone length. It has only Joints. This patch tries to improve the necessary "guesswork" for importing Rigs. Differential Revision: https://developer.blender.org/D920
Diffstat (limited to 'source/blender/collada/collada.h')
-rw-r--r--source/blender/collada/collada.h4
1 files changed, 3 insertions, 1 deletions
diff --git a/source/blender/collada/collada.h b/source/blender/collada/collada.h
index 524c704cdee..0a2713b1db5 100644
--- a/source/blender/collada/collada.h
+++ b/source/blender/collada/collada.h
@@ -55,7 +55,9 @@ struct Scene;
*/
int collada_import(struct bContext *C,
const char *filepath,
- int import_units);
+ int import_units,
+ int find_chains,
+ int min_chain_length);
int collada_export(struct Scene *sce,
const char *filepath,