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authorCampbell Barton <ideasman42@gmail.com>2019-04-18 08:21:26 +0300
committerCampbell Barton <ideasman42@gmail.com>2019-04-18 08:59:28 +0300
commit333cdbb41025db012239e0549a439515880aad9b (patch)
tree7f34b68d8d412bd69073eabee1ed01e2ded0437f /source/blender/collada/collada_utils.cpp
parent93e876c4f89909ff1e399d7f038aac134367b120 (diff)
Cleanup: comment blocks
Diffstat (limited to 'source/blender/collada/collada_utils.cpp')
-rw-r--r--source/blender/collada/collada_utils.cpp11
1 files changed, 4 insertions, 7 deletions
diff --git a/source/blender/collada/collada_utils.cpp b/source/blender/collada/collada_utils.cpp
index 9ce6b399daa..c18f70676bc 100644
--- a/source/blender/collada/collada_utils.cpp
+++ b/source/blender/collada/collada_utils.cpp
@@ -195,8 +195,7 @@ std::vector<bAction *> bc_getSceneActions(const bContext *C, Object *ob, bool al
for (id = (ID *)bmain->actions.first; id; id = (ID *)(id->next)) {
bAction *act = (bAction *)id;
/* XXX This currently creates too many actions.
- TODO Need to check if the action is compatible to the given object
- */
+ * TODO Need to check if the action is compatible to the given object. */
actions.push_back(act);
}
}
@@ -228,10 +227,8 @@ void bc_update_scene(BlenderContext &blender_context, float ctime)
Scene *scene = blender_context.get_scene();
Depsgraph *depsgraph = blender_context.get_depsgraph();
- /*
- * See remark in physics_fluid.c lines 395...)
- * BKE_scene_update_for_newframe(ev_context, bmain, scene, scene->lay);
- */
+ /* See remark in physics_fluid.c lines 395...) */
+ // BKE_scene_update_for_newframe(ev_context, bmain, scene, scene->lay);
BKE_scene_frame_set(scene, ctime);
ED_update_for_newframe(bmain, depsgraph);
}
@@ -341,7 +338,7 @@ bool bc_is_in_Export_set(LinkNode *export_set, Object *ob, ViewLayer *view_layer
if (!to_export) {
/* Mark this object as to_export even if it is not in the
- export list, but it contains children to export */
+ * export list, but it contains children to export. */
std::vector<Object *> children;
bc_get_children(children, ob, view_layer);