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authorCampbell Barton <ideasman42@gmail.com>2010-11-09 01:32:28 +0300
committerCampbell Barton <ideasman42@gmail.com>2010-11-09 01:32:28 +0300
commitc4967b5dde966a3342a835fc8831fa170f856a97 (patch)
tree07eb5779f0612c66a73a4eb88783b2072e6c707f /source/blender/collada/collada_utils.cpp
parent0c27782b8e4b2eb8f756b081cef39c5ee089b032 (diff)
bugfix [#24616] Apply Visual Transform doesn't always apply location
- object updates were not being flushed, so children weren't updating. - apply the matrix relative to the parent, added this as an option to object_apply_mat4() which allows assigning the worldspace matrix in python without worrying about the parent.
Diffstat (limited to 'source/blender/collada/collada_utils.cpp')
-rw-r--r--source/blender/collada/collada_utils.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/collada/collada_utils.cpp b/source/blender/collada/collada_utils.cpp
index 98728001eb8..b6451c58a01 100644
--- a/source/blender/collada/collada_utils.cpp
+++ b/source/blender/collada/collada_utils.cpp
@@ -88,7 +88,7 @@ int bc_set_parent(Object *ob, Object *par, bContext *C, bool is_parent_space)
}
// apply child obmat (i.e. decompose it into rot/loc/size)
- object_apply_mat4(ob, ob->obmat, 0);
+ object_apply_mat4(ob, ob->obmat, 0, 0);
// compute parentinv
what_does_parent(sce, ob, &workob);