diff options
author | Dalai Felinto <dfelinto@gmail.com> | 2017-11-22 15:52:39 +0300 |
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committer | Dalai Felinto <dfelinto@gmail.com> | 2017-11-23 12:48:23 +0300 |
commit | 3abe8b3292cf7a50a9200b95401993384df24d9a (patch) | |
tree | 6c7a853710f1a4264dd1bb4d7b9bf14f44b75f33 /source/blender/collada/collada_utils.cpp | |
parent | fb7d23bdb2a5c0ed00067045e4acdf6593258b52 (diff) |
Rename any instance of scene layer or render layer in code with view layer
The RenderResult struct still has a listbase of RenderLayer, but that's ok
since this is strictly for rendering.
* Subversion bump (to 2.80.2)
* DNA low level doversion (renames) - only for .blend created since 2.80 started
Note: We can't use DNA_struct_elem_find or get file version in init_structDNA,
so we are manually iterating over the array of the SDNA elements instead.
Note 2: This doversion change with renames can be reverted in a few months. But
so far it's required for 2.8 files created between October 2016 and now.
Reviewers: campbellbarton, sergey
Differential Revision: https://developer.blender.org/D2927
Diffstat (limited to 'source/blender/collada/collada_utils.cpp')
-rw-r--r-- | source/blender/collada/collada_utils.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/source/blender/collada/collada_utils.cpp b/source/blender/collada/collada_utils.cpp index 85976c64b5f..1a6f2675cc7 100644 --- a/source/blender/collada/collada_utils.cpp +++ b/source/blender/collada/collada_utils.cpp @@ -144,13 +144,13 @@ Object *bc_add_object(Scene *scene, int type, const char *name) DEG_id_tag_update(&ob->id, OB_RECALC_OB | OB_RECALC_DATA | OB_RECALC_TIME); /* XXX Collada should use the context scene layer, not the scene one. (dfelinto/gaia). */ - SceneLayer *scene_layer = BKE_scene_layer_context_active_PLACEHOLDER(scene); + ViewLayer *view_layer = BKE_view_layer_context_active_PLACEHOLDER(scene); - LayerCollection *layer_collection = BKE_layer_collection_get_active_ensure(scene, scene_layer); + LayerCollection *layer_collection = BKE_layer_collection_get_active_ensure(scene, view_layer); BKE_collection_object_add(scene, layer_collection->scene_collection, ob); - Base *base = BKE_scene_layer_base_find(scene_layer, ob); - BKE_scene_layer_base_select(scene_layer, base); + Base *base = BKE_view_layer_base_find(view_layer, ob); + BKE_view_layer_base_select(view_layer, base); return ob; } |