Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorGaia Clary <gaia.clary@machinimatrix.org>2013-03-02 19:58:13 +0400
committerGaia Clary <gaia.clary@machinimatrix.org>2013-03-02 19:58:13 +0400
commitbe701b6278769465495ec43d1d6817cf5fbfeaca (patch)
tree70537dfc0e93b55d2f88fe16af25c5481c7c18f8 /source/blender/collada/collada_utils.h
parent723e231ce0c92d72bb959096613e901ea781d84a (diff)
Collada: Added support for ngon export/import and added triangulate option to export
Diffstat (limited to 'source/blender/collada/collada_utils.h')
-rw-r--r--source/blender/collada/collada_utils.h5
1 files changed, 4 insertions, 1 deletions
diff --git a/source/blender/collada/collada_utils.h b/source/blender/collada/collada_utils.h
index 892b57e6a4a..2b2c8c5108f 100644
--- a/source/blender/collada/collada_utils.h
+++ b/source/blender/collada/collada_utils.h
@@ -62,7 +62,7 @@ extern float bc_get_float_value(const COLLADAFW::FloatOrDoubleArray& array, unsi
extern int bc_test_parent_loop(Object *par, Object *ob);
extern int bc_set_parent(Object *ob, Object *par, bContext *C, bool is_parent_space = true);
extern Object *bc_add_object(Scene *scene, int type, const char *name);
-extern Mesh *bc_to_mesh_apply_modifiers(Scene *scene, Object *ob, BC_export_mesh_type export_mesh_type);
+extern Mesh *bc_get_mesh_copy(Scene *scene, Object *ob, BC_export_mesh_type export_mesh_type, bool apply_modifiers, bool triangulate);
extern Object *bc_get_assigned_armature(Object *ob);
extern Object *bc_get_highest_selected_ancestor_or_self(LinkNode *export_set, Object *ob);
@@ -84,4 +84,7 @@ extern int bc_get_active_UVLayer(Object *ob);
extern std::string bc_replace_string(std::string data, const std::string& pattern, const std::string& replacement);
extern std::string bc_url_encode(std::string data);
extern void bc_match_scale(std::vector<Object *> *objects_done, Scene &sce, UnitConverter &unit_converter);
+
+extern void bc_triangulate_mesh(Mesh *me);
+
#endif