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author | Gaia Clary <gaia.clary@machinimatrix.org> | 2019-05-22 22:33:50 +0300 |
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committer | Gaia Clary <gaia.clary@machinimatrix.org> | 2019-05-22 22:34:43 +0300 |
commit | b471e48c305b6fdee69a862b50547a59dd368c4d (patch) | |
tree | a59adcdd1cf3b89c770254f4bc1375b554f001ed /source/blender/collada/collada_utils.h | |
parent | 8fdbd1377e53144d62148d3e5e8277e467bed1a7 (diff) |
fix T64873 collada export crashes Blender on Mac
Diffstat (limited to 'source/blender/collada/collada_utils.h')
-rw-r--r-- | source/blender/collada/collada_utils.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/collada/collada_utils.h b/source/blender/collada/collada_utils.h index dfd5519be31..522aeb1ad1e 100644 --- a/source/blender/collada/collada_utils.h +++ b/source/blender/collada/collada_utils.h @@ -235,7 +235,7 @@ extern bool bc_get_property_matrix(Bone *bone, std::string key, float mat[4][4]) extern void bc_enable_fcurves(bAction *act, char *bone_name); extern bool bc_bone_matrix_local_get(Object *ob, Bone *bone, Matrix &mat, bool for_opensim); extern bool bc_is_animated(BCMatrixSampleMap &values); -extern bool bc_has_animations(Scene *sce, LinkNode &node); +extern bool bc_has_animations(Scene *sce, LinkNode *node); extern bool bc_has_animations(Object *ob); extern void bc_create_restpose_mat(const ExportSettings *export_settings, |