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authorCampbell Barton <ideasman42@gmail.com>2018-02-27 12:27:56 +0300
committerCampbell Barton <ideasman42@gmail.com>2018-02-27 12:33:42 +0300
commit50d03de60039f8d474cbf5711260e43a28d2d177 (patch)
tree27b7fae1b6fe4fe3f94a044b5f5c037046fa8946 /source/blender/collada/collada_utils.h
parentefef0ee672d5a65c8cb4a37f2837a371def6daaa (diff)
Fix error in depth picking caused by GL contexts
Depth picking needs to read the depth buffer after drawing since GPU_select_end runs in a different OpenGL context reading the depth buffer wasn't working. This caused the last object to be unelectable.
Diffstat (limited to 'source/blender/collada/collada_utils.h')
0 files changed, 0 insertions, 0 deletions