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author | Gaia Clary <gaia.clary@machinimatrix.org> | 2018-11-27 01:11:29 +0300 |
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committer | Gaia Clary <gaia.clary@machinimatrix.org> | 2018-11-27 01:14:46 +0300 |
commit | c99f18a7871f5bfe9454138d53aaccc575764d52 (patch) | |
tree | 1e8214cb01d7dfb67380d17bfe89c4acebf5b558 /source/blender/collada | |
parent | 65874d3f33c5bbc2d91b3239ca549a635a12ba29 (diff) |
Fix: Collada Importer: Keep bindinfo option is not properly handled
Actually the option was not at all used and the importer always created the bindinfo custom properties.
Diffstat (limited to 'source/blender/collada')
-rw-r--r-- | source/blender/collada/ArmatureImporter.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/collada/ArmatureImporter.cpp b/source/blender/collada/ArmatureImporter.cpp index 32c7363a994..2644eef5e4a 100644 --- a/source/blender/collada/ArmatureImporter.cpp +++ b/source/blender/collada/ArmatureImporter.cpp @@ -172,7 +172,7 @@ int ArmatureImporter::create_bone(SkinInfo *skin, COLLADAFW::Node *node, EditBon } copy_v3_v3(bone->head, mat[3]); - if (bone_is_skinned) + if (bone_is_skinned && this->import_settings->keep_bind_info) { float rest_mat[4][4]; get_node_mat(rest_mat, node, NULL, NULL, NULL); |